Split Fiction

Playing now

3,163

Developer / Publisher

Hazelight Studios / Electronic Arts

Release date

Mar 6, 2025

Genres

Action, Adventure

Russian language

Not supported

Price

$32.49

−35%

Steam recommendations

78,801


Tags

Co-op
Split Screen
Local Co-Op
Female Protagonist
Online Co-Op
Action-Adventure
3D Platformer
Fantasy
Sci-fi
Story Rich
Co-op Campaign
Third Person
Multiplayer
Adventure
Action

Features

Multi-player
Co-op
Online Co-op
Shared/Split Screen Co-op
Shared/Split Screen
Cross-Platform Multiplayer
Steam Achievements
Full controller support
Steam Trading Cards
Captions available
Camera Comfort
Color Alternatives
DualShock Controller Support
DualSense Controller Support
Stereo Sound
Surround Sound
Steam Cloud
Remote Play Together
HDR available
Family Sharing

Veterans

10+ hours at review

95%

positive · 6,835 reviews

Newcomers

Under 2 hours at review

64%

positive · 242 reviews

At launch

First 30 days after release on Steam (6 Mar 2025)

97%

English reviews: 97% at launch → 93% now

−4

· Reviews at launch: 17,189

Russian reviews: 95% at launch → 93% now

−2

· Reviews at launch: 1,381

How opinion changes with playtime

Share of positive reviews by hours played at the time of the review. Click a column to read those reviews.
How opinion changes with playtime
PlayedPositiveReviews
Under 2h64%242
2–5h90%578
5–10h90%870
10–50h95%6,770
50h+98%65

Best argument for

The most helpful review from a veteran (10+ hours at review)
▲ Recommended
83 h at review83 h total
23 Aug 2026

I honestly cant remember the last time i had this much fun playing a coop game, i laughed SO much playing this with my boyfriend and its easily one of the best coop experiences ive ever had!! hazelight somehow managed to surpass it takes two, which i already considered one of the most creative coop games ever made, and split fiction takes that same idea and goes even further with the creativity!! The gameplay keeps changing constantly and every new chapter feels like the developers came up with another crazy idea just to make you say "wtf" and then immediately start laughing. one moment youre exploring a fantasy world, then suddenly youre inside a sci fi scenario with completely different mechanics and the best part is that almost everything requires actual teamwork. there are parts where one player has to control something while the other uses the result to progress, moments where you have completely different abilities and need to coordinate them and even sections where you have to trust your partner and react to whats happening around you. its not just two people playing next to each other, the whole game is designed around cooperation :3 the boss fights are also amazing and keep getting more creative, with mechanics that make both players feel important instead of just having two people attacking the same boss. every time I thought the game had already shown its best idea, the next level came with something even crazier. the amount of different gameplay mechanics, mini games, vehicles, puzzles and completely unexpected situations is insane and thats what makes the whole adventure feel so fresh. and of course playing it with my boyfriend made everything even better, bc half the fun was just laughing at our mistakes, figuring out what we were supposed to do and sometimes completely failing at the simplest things together lol. there were so many moments where we were just laughing instead of actually progressing and those ended up being some of my favorite memories from the game xD Another thing i really liked is the length. this is the longest game hazelight has made so far, and depending on how casually and without rushing you play, it can easily take 20+ hours to complete. thats honestly perfect for a coop game like this, bc theres so much variety that it never felt like it was dragging just to make the game longer. Split fiction is without a doubt one of the best coop games ever made for me and probably the most creative one ive played so far. its funny, beautiful, constantly surprising and full of moments that are simply better when youre playing with someone you love. hazelight really outdid themselves with this one and after it takes two i honestly didnt think they could make something even more creative, but somehow they did!!

94 found helpful · 3 found funny
Gameplay
Games owned: 2,877 · Reviews written: 1,059
On Steam

Best argument against

The most helpful review from a veteran (10+ hours at review)
▼ Not recommended
15 h at review15 h total
25 Mar 2026

I have been begging my fiancé for months to play Split Fiction, and I mean literally half a year if not longer. So naturally I went in with sky-high expectations; the kind that build up after reading the hype and watching clips of people playing it. But... holy GLAZE. The writing is genuinely awful. Not "a little rough around the edges" but so bad that it's distracting. I've played roblox games with better writing and more engaging dialogue. Honestly, I'm pretty sure AI could've done a better job which makes the whole anti-AI stance around the game feel ironic, lol. And the characters? It's honestly impressive how unlikeable they are. Instead of getting invested and sympathizing with them, my fiancé and I just found ourselves tuning out the dialogue entirely. From the tired overused one-liners to the constant complaining from both the characters, it feels less like you're playing a game and more like you're stuck eavesdropping on the world's most irritating group chat. Every conversation drags and instead of building tension or depth, it just grinds your patience down little by little. And let's talk about that one character. Yes, her. Mio. I did not expect to spend hours listening to someone who sounds like they'd unironically say, "You just wouldn't understand me..." The edginess is SO forced it made both me and my fiancé cringe. Every line is dripping with forced angst and fake depth, like the writers are desperately trying to convince you she's complex when she's really just exhausting as hell. One of the worst parts is how hard the writers tried to create a deep meaningful story but it completely falls apart because the characters (and the story itself) are so poorly written and the voice acting sits squarely in that awkward "almost decent but not quite" range. The big emotional moments don't land, they just feel extremely uncomfortable. Not sad and not powerful just... cringe. The kind where you glance at each other like, "Are we supposed to take this seriously?" And of course, the gameplay doesn't come in to save the day. The mechanics are clunky, the controls are awkward, and the boss fights aren't really that fun toward the end of the game and just make you wonder "How much more of this do I have to endure?" In fact, the most fun we had was making fun of the game. Nothing feels polished, nothing feels satisfying and it all just adds another layer of disappointment. We encountered so many bugs like getting stuck in the terrain and glitches during respawning. But hey, award winning game right? The entire time we played, the conversation just surrounded how awful the game is and what really sucks is how badly I wanted to enjoy playing it. I desperately wanted it to be good after wasting so much time asking my fiancé to play it. Split Fiction is most certainly not worth the $50 they want for it and quite frankly I'd say even the 30% sale price is a bit of a stretch. It's hard to justify charging any more than $20 for this game. By the end of our excruciatingly long 14 hour playthrough, the only real emotional payoff was finally being done. And unfortunately, my fiancé may never trust my game recommendations again, which might be this game's most lasting impact. It Takes Two was better.

32 found helpful · 2 found funny
Performance
Gameplay
Story
Value
Reviews written: 1
On Steam

Community reviews

231 matching

Based on the 8,525 most recent Steam reviews · updated 2 Oct 2026

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  • English reviews: 5,000, 20 Feb 2026 – 2 Oct 2026
  • Russian reviews: 3,525, 6 Mar 2025 – 2 Oct 2026
  • ▲ Recommended
    16 h at review16 h total
    31 May 2026

    One of the best co-op game to ever exist. The studio oudid themselves. Its not a step up but 10 steps up over its previous entries. We have never witnessed this level of creativity and innovation in any game. A must try experiece, deserves to be purchased at full price.

    50 found helpful · 3 found funny
    Value
    Games owned: 411 · Reviews written: 72
    On Steam
  • ▼ Not recommended
    18 h at review24 h total
    9 Mar 2025

    После пройденных A Tale of two sons, A Way out и It Takes Two, мне захотелось сказать только одно: ДАЙТЕ МНЕ ЕЩЁ! Что ж, дали. Мы с другом игру прошли за три дня, полностью, вместе со всеми необязательными сюжетками. И после пережитого мы пришли к мысли, что повторять опыт, по крайней мере, в ближайшее время нам не слишком хочется. Чего не было, кстати, в дни прохождения It Takes Two - там нам захотелось пройти игру повторно, только поменяться персонажами. Русский язык не завезли даже в виде текста, так что к вашим услугам либо собственные познания английского языка, либо машинный перевод со всеми неточностями и ошибками в местоимениях и окончаниях глаголов. Сюжет... Интересная в нём лишь идея визуализации авторских сюжетов и тот факт, что правообладатели этого устройства вознамерились таким образом выцапать из писательских голов замыслов по-максимуму. Всё. То, как раскрываются личные истории героинь и то, как строятся между ними отношения, в десятки раз менее интересно. Сценаристы изо всех сил пытались устроить драму и, может даже, слёзы из игроков выжать. Получилось так себе. Локаций огромное множество, но и их решили обделить хоть сколько-нибудь интересными отдельными историями. Только клишированные сценарии: нам надо отомстить тому чуваку, пойдём, нельзя медлить! Очень оригинально (нет) Насчёт разнообразия. Его практически нет. Одна героиня фанатка научной фантастики, вторая обожает фэнтези. Поэтому в игре главы с волшебным миром, троллями и драконами будут чередоваться главами про космические объекты, обитаемые планеты с высокими технологиями и киберпанк. В литературе такое широкое многообразие жанров, но едва ли вы тут увидите что-то ещё. Ужасов, одного из самых популярных жанров, тут практически нет (если не считать призраков в одной из последних глав, но они не пугают, их просто надо вовремя нейтрализовать). Удивляюсь, что и сентиментальную прозу никто из героинь в юношестве не пытался писать. В виде побочных глав будут небольшие локации, которым сюжет даёт примерно такое объяснение: о, это же моя незаконченная идея, которую я задвинула в долгий ящик! Справедливости ради, эти побочные главы порой даже интереснее и увлекательнее основного сюжета. И вот как раз они какое-никакое визуальное разнообразие и вносят, перемещая игрока из опостылевших сказочных или киберпанковых локаций в какой-нибудь, например, Сладкий Форсаж. Геймплей очень монотонный. Ему не хватает разнообразия. Всё время надо всех парах нестись вперёд, решать примитивные пространственные головоломки, отбиваться от врагов и сражаться с боссом. Нет никакой мотивации остановиться, отдышаться, походить по округе и повзаимодействовать с окружением, как в том же It Takes Two. Ибо любоваться тут особо нечем. А уникальные умения, коими героинь наделяют в каждой новой главе, имеют везде одно и то же назначение, только визуальными эффектами отличаются. Могу отметить только финальную главу - проходить её одновременно в разных реальностях, ещё и с новыми механиками (типа поверни планшет, чтобы предметы окружения сместились), было глотком свежего воздуха. В какой-то момент я поймала себя на мысли, что игру эту мне хочется пройти как можно быстрее. Так она уже к концу надоела. Как же отрадно было видеть финальные титры. Из плюсов назову только тот факт, что у нас с другом всё было отлично в техническом плане. Никаких вылетов, багов, синих экранов смерти, etc. Ну и лицевые анимации в кат-сценах тоже классные. А, ну ещё и многочисленные отсылки: на Дарк Соулс, на Халф-Лайф одна из побочных глав была. В другой побочке один искусственный интеллект как-то уж подозрительно был похож на Гладос из Портал. На этом, собственно, всё. Итог таков: на фоне предыдущих успехов игра довольно посредственная. Явно не лучше It Takes Two. Душненькая, однообразная, только картинка красивая, и то лишь первые часа 3-4, дальше уже надоедает. Покупать только по хорошей скидке. не иначе.

    48 found helpful
    Performance
    Graphics
    Gameplay
    Story
    Value
    Games owned: 202 · Reviews written: 47
    On Steam
  • ▲ Recommended
    19 h at review19 h total
    12 May 2026

    It’s unbelievable that this game didn’t win any awards at The Game Awards. It’s an artistic and creative masterpiece. The amount of thought put into every single level is mind-blowing. The way it blends sci-fi and fantasy within the puzzle-platformer genre feels incredibly natural and coherent. In my opinion, this is the best puzzle-platformer I’ve ever played. Even at full price, this game is an absolute steal.

    34 found helpful · 1 found funny
    Value
    Reviews written: 188
    On Steam
  • ▼ Not recommended
    15 h at review15 h total
    25 Mar 2026

    I have been begging my fiancé for months to play Split Fiction, and I mean literally half a year if not longer. So naturally I went in with sky-high expectations; the kind that build up after reading the hype and watching clips of people playing it. But... holy GLAZE. The writing is genuinely awful. Not "a little rough around the edges" but so bad that it's distracting. I've played roblox games with better writing and more engaging dialogue. Honestly, I'm pretty sure AI could've done a better job which makes the whole anti-AI stance around the game feel ironic, lol. And the characters? It's honestly impressive how unlikeable they are. Instead of getting invested and sympathizing with them, my fiancé and I just found ourselves tuning out the dialogue entirely. From the tired overused one-liners to the constant complaining from both the characters, it feels less like you're playing a game and more like you're stuck eavesdropping on the world's most irritating group chat. Every conversation drags and instead of building tension or depth, it just grinds your patience down little by little. And let's talk about that one character. Yes, her. Mio. I did not expect to spend hours listening to someone who sounds like they'd unironically say, "You just wouldn't understand me..." The edginess is SO forced it made both me and my fiancé cringe. Every line is dripping with forced angst and fake depth, like the writers are desperately trying to convince you she's complex when she's really just exhausting as hell. One of the worst parts is how hard the writers tried to create a deep meaningful story but it completely falls apart because the characters (and the story itself) are so poorly written and the voice acting sits squarely in that awkward "almost decent but not quite" range. The big emotional moments don't land, they just feel extremely uncomfortable. Not sad and not powerful just... cringe. The kind where you glance at each other like, "Are we supposed to take this seriously?" And of course, the gameplay doesn't come in to save the day. The mechanics are clunky, the controls are awkward, and the boss fights aren't really that fun toward the end of the game and just make you wonder "How much more of this do I have to endure?" In fact, the most fun we had was making fun of the game. Nothing feels polished, nothing feels satisfying and it all just adds another layer of disappointment. We encountered so many bugs like getting stuck in the terrain and glitches during respawning. But hey, award winning game right? The entire time we played, the conversation just surrounded how awful the game is and what really sucks is how badly I wanted to enjoy playing it. I desperately wanted it to be good after wasting so much time asking my fiancé to play it. Split Fiction is most certainly not worth the $50 they want for it and quite frankly I'd say even the 30% sale price is a bit of a stretch. It's hard to justify charging any more than $20 for this game. By the end of our excruciatingly long 14 hour playthrough, the only real emotional payoff was finally being done. And unfortunately, my fiancé may never trust my game recommendations again, which might be this game's most lasting impact. It Takes Two was better.

    32 found helpful · 2 found funny
    Performance
    Gameplay
    Story
    Value
    Reviews written: 1
    On Steam
  • ▲ Recommended
    23 h at review23 h total
    30 Aug 2026

    I almost never write reviews. In fact, I normally don't bother writing them at all. But for Split Fiction, I'm making an exception. I played the entire game through the Friend's Pass, which means I got to experience this incredible adventure without even having to buy my own copy. And honestly, that is exactly why I felt I HAD to write a review. This game is worth every cent of its price. Since the Friend's Pass gave me the opportunity to experience the whole game, the least I can do is give something back by sharing how much this experience meant to me. I have never played a game like Split Fiction before. I’m a keyboard-and-mouse player, and somehow Split Fiction actually taught me how to play with a controller. That alone says something about how much this game pulled me in. It feels like everything that can exist in gaming has been brought together here: 2D, 3D, platforming, shooters, puzzles, action, completely different worlds and mechanics — and somehow it all fits together into one coherent adventure. You need a brilliant mind to put so many ideas into one game without turning it into a mess. The graphics and art direction absolutely blew me away. But honestly, I can't even properly explain what I experienced, because this game feels beyond words. You have to experience it yourself. From start to finish, Split Fiction is a rollercoaster of action, creativity, surprises, and split-second decisions. Just when you think you've seen what the game has to offer, it throws something completely new at you. This is not some quick cash-grab game. This is a REAL adventure, one that I felt through my bones. After playing Split Fiction, I still have hope for the gaming industry. And since I played this masterpiece through the Friend's Pass, I think it's only fair that I put my money where my mouth is. I'm buying It Takes Two next. Hazelight Studios, you've earned it. Absolutely brilliant.

    15 found helpful · 1 found funny
    Performance
    Graphics
    Gameplay
    Value
    Reviews written: 1
    On Steam
  • ▼ Not recommended
    12 h at review12 h total
    10 May 2026

    Dragged ourselves through Split Fiction. Looks great, cool worlds and big cinematic set pieces, but the actual gameplay is extremely basic. Most of the time you’re just running forward, jumping, dashing, and occasionally using a special ability. It feels more like a very long interactive movie than a real game. Barely any challenge, barely any skill involved, though some puzzles were actually pretty cool. Probably good for non-gamers or people who just want a very simple co-op experience. But we play games pretty regularly, and for us it was honestly boring and underwhelming. Also not sure who the target audience is: sometimes it feels like a kids’ game, then suddenly it has weirdly brutal moments. Worth trying if it’s very cheap or free. A fair price for us would be around €5–10, but I wouldn’t recommend it at full price.

    15 found helpful
    Gameplay
    Value
    Games owned: 159 · Reviews written: 1
    On Steam
  • ▼ Not recommended
    14 h at review14 h total
    14 Aug 2026

    This was an absolute waste of my time. I will never get these 14 and a half hours back. The premise was very interesting, but I imagined it a little different in terms of gameplay. I thought we'd actually have the different genres and worlds merge, which did not happen until the very end of the game, instead of just switching which one we're in together. At that point I already wanted to stop playing entirely. The most irritating part was really just how painfully bad the writing is. The dialogue is extremely corny and unrealistic, and the characters' dynamics are pushed onto you without even having any actual substance. It starts off with them just constantly bickering, putting each other down, and being ridiculously negative all the time. They don't like each other's stories simply because they're different genres and have different plot points or visuals, so they just opt for insulting everything they don't like as if their opinions are the truth. It is genuinely the most pretentious piece of writing I have seen in a while. Eventually the two main characters seem to form a bond, but at that point you just hate them both already anyway because they're pessimistic little ♥♥♥♥♥ with no appreciation for other people and their differences in taste. There is no reason for them to suddenly like each other. Everything about their dynamic comes off as purely obnoxious, unrealistic, and inherently boring. I have zero interest in either of these two or their stories, but the game still keeps shoving their little sob stories down your throat. They don't do anything to pull you in, yet still expect emotional investment. Not to mention how much this game just keeps telling you everything straight up and treating the audience like a moron who cannot connect the dots themself. Every metaphor is just explained to you instead of letting you use your own brain to think about it and interpret it individually. Not that there was even much to interpret uniquely to begin with though. Even when you do get a chance to read into something yourself, it will later be treated like some crazy plot twist as if it wasn't already obvious. There are far too many clichés in this game and it feels like it was just written by someone with very little reading experience and even less writing experience. It could've genuinely been a great story, but everything was just badly executed in the storytelling. The writing has so many flaws and just constantly falls flat, especially at the end when you're meant to care for the characters but you just really don't. I am purely and entirely disappointed by this game, even more so because it looks like something that would've had better writing with actual effort put into it. Hire better writers and maybe a few beta readers too. You'd be surprised how essential the beta readers are for your story to not treat your audience like idiots and to tell a meaningful story. As a writer, I feel insulted. The writing isn't the only issue though. The fighting sequences tend to get very repetitive and make you do just one thing at once or too many things at once, but it's usually the former. At one point you just get bored but you have to keep going and going. There's very little engagement in general due to the puzzles being far too easy and simple to the point they're really not puzzles anymore but just quick obstacles. The most challenging part in this game was not getting a cramp from spamming the triangle button on my controller occasionally. Towards the end I just sat there wishing for it to just finally end already. They kept dragging it out and giving Rader all these cheesy lines that I hope to never hear from a grown man ever again. They finally give you more interesting mechanics, but at this point you've already played for 14 hours and want to quit. I've fought different versions of Rader far too many times and I'm tired. There were at least two good opportunities to end the game and exit the simulation, but they just kept going so you could see more worlds and fight Rader some more when you just really don't care anymore. The visuals are very impressive, so it really just deepens the disappointment. The worlds look interesting and make me want to explore them, but then the story and dialogue just really drag it all down. I also really enjoyed the different clothing designs for both main characters based on the different worlds you'd end up in. Visually, this game is amazing. It's just that only this can't cover for the sheer amount of flaws in it. I played this through the friend pass feature and I am just sincerely sorry to my friend who spent their own money on this game. It is insanely overpriced and just not worth it. It's quite ironic that the game is about someone wanting to steal writers' ideas to feed it to some sort of AI model and take over the literature market, but then the game's own writing is so terrible it sounds like it was spat out of an AI model. I don't believe it was actually AI-generated but frankly the quality is so low that it's comparable. Please quit when you can instead of finishing a ♥♥♥♥♥♥ game.

    14 found helpful · 1 found funny
    Performance
    Graphics
    Gameplay
    Story
    Value
    Reviews written: 1
    On Steam
  • ▲ Recommended
    22 h at review22 h total
    21 Feb 2026

    Split Fiction is another amazing title by Hazelight. I think It's one of the best games I have ever played, the enviroment, the story everything feels so right. It's so unique with all different camera perspectives and when you think WOW this is great it can't even get better, the next chapter/part will blow you away even more!!! Thank you for making such great game, wish I played it sooner. Totally worth the money it actually feels like a steal. 👩🏾👩

    11 found helpful
    Story
    Value
    Games owned: 947 · Reviews written: 59
    On Steam
  • ▼ Not recommended
    19 h at review19 h total
    20 Apr 2025

    4/10 Вот вроде игра и не заслужила плохого отзыва, но и хорошей ее не назовешь. Она просто сносная. В игре большую часть времени ты испытываешь скуку. Есть действительно интересные игровые решения, но положительное впечатление от них перекрывает максимальной унылый платформинг. Есть и по настоящему веселые и креативные уровни, например за свиней на ферме или уровень в тетради, но все они вынесены в побочные задания которые проходятся за 5-10 минут. А что насчет 15 часов основной истории? В основном сюжете у каждой из героинь есть 3 или 4 разные истории, ну то есть как разные. У одной это всегда сказочное фэнтези, у второй дешевый сай фай. Это напомню в игре, где главная фишка это смена сэттинга. Геймлей это отдельная тема. Может я просто не любитель жанра платформеров, а может игра очень затянута, но последние 3 уровня я проходил уже через силу. Или может это потому что я играл за Зои у которой максимальной унылые способности, по сравнению с Мио. Так, Мио получит крутую катану, а ты держи эм... Хлыст! А потом мы дадим вам драконов!! Дракон Мио сможет летать и дышать кислотой, ну а дракон Зои сможет... кувыркаться? Точно, это же так "весело". И по итогу просто обидно. Я очень ждал эту игру, особенно после шикарных трейлеров и A Way Out и It Takes Two за плечами студии, а получил какой-то скучный сборник платформеров с сюжетом для дошкольников и карикатурных героев. P.S. Добавил бы бал за возможность пройти игру онлайн имея только одну копию, но тут же это бал снимается за отсутствие русского языка. До этого во всех играх студии он был, а тут что? Повесточка добавить не позволяет?

    10 found helpful
    Story
    Value
    Games owned: 111 · Reviews written: 16
    On Steam
  • ▲ Recommended
    14 h at review19 h total
    21 Mar 2026

    One of those rare games (or rather gems) which I write review for, because of how good it is. Absolute masterpiece. I enjoyed every moment playing it with my friend and can't recommend it enough! Worth every cent at full price. - Fun and dynamic gameplay - Periodically challenging but never annoying (you adapt and learn fast) - Zero bugs throughout my gameplay - Runs silky smooth, while having vast variety of mechanics, amazing graphics and special effects. (attaching my Laptop Specs) The amount of work that was put into this game is unimaginable. And it is all well-polished. All my respect to the team(s) behind this game. 10/10.

    9 found helpful
    Performance
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    Reviews written: 6
    On Steam
  • ▼ Not recommended
    6.1 h at review18 h total
    7 Mar 2025

    Обычно я не пишу обзоры, но тут прям крик души, долгое ожидание и надежды напрочь разбились о камни непонимания... (btw if you are interested in reading my review, just copy it into the translator, as there will be a lot of text) Когда я услышал об анонсе Split Fiction я был максимально заинтересован, особенно под впечатлениями от предыдущих игр разработчика - It takes two и a way out (ITT для меня, конечно же, является фаворитом) Но к сожалению для меня данный проект оказался разочарованием года, покруче Абобед (Avowed) А теперь по пунктам 1) Графика и восприятие С первых же кадров игра воспринимается как нечто устаревшее Несмотря на попытки создать атмосферу, общая стилистика выглядит дешево Визуальные элементы крайне однообразны, и ощущения от мира в игре быстро теряются Но в целом многое можно простить и принять ведь игра не про графон 2) Геймплей Идея игры отличная, потенциал - потрясающий, но реализация просто бездарная Из плюсов могу выделить управление - оно интуитивно понятное, на этом все ) Главный минус игры это недостаток разнообразия в механиках, от игры просто клонит в сон, за исключением нескольких второстепенных эпизодов Больше всего запомнились эпизоды по 5-10 мин со свиньями и перекидыванием бомбы (и это за 6 часов) По сравнению с предыдущими играми крайне мало интерактивных объектов, все сторонние уровни находятся на видных местах из-за чего потребность и желание исследовать миры резко пропадает Короче: Если для вас потрясающий геймплей в 2025 веке заключается в прыжках и карабканье по пустым локациям - то скорее всего вы недавно провели электричество в свою пещеру 3) Сюжет Опять же идея классная, но сюжет со временем откатывается на задний план Персонажи как будто лишены харизмы/души Сама история больше похоже на банальное переплетение клише, где всё максимально предсказуемо и не вызывает ни малейших переживаний Тот самый момент когда перематываешь скучный фильм, только для того что бы узнать чем все кончилось 4) Технические проблемы Мб такое только у меня было, но игра на старте периодически выдавала мне черный экран, решил проблему переключив на фуллскрин 5) Субъективщина На мой взгляд одним из главных факапов разработчика было решение об полном удалении из игры соревновательных мини-игр (и наверно вообще соревновательного элемента в целом) Те кто играл в ITT меня поймут, всегда приятно надрать задницу другу или показать своей женщине кто в доме хозяин сыграв в некое подобие керлинга, гонки, снежки ипр ипр К слову при большом желании в снежки здесь тоже можно поиграть, и даже покрутить слоты, ну это так забавный факт + уже многие сказали про отсутствие русского языка, и это действительно печально, и да я знаю английский, да я могу пройти игру полностью на английском, но отсутствие русского языка (который кстати входит в топ 3 языков стима), лично для меня, мешает полному погружению Абсурдно глупая позиция издателя, на русском языке говорит 250млн+ человек, это в 2 раза больше населения Японии, но зато японский язык есть ) Огромное спасибо ZOG за оперативный перевод <3 В общем, Split Fiction это игра, которая практически полностью не оправдала моих ожиданий Да, она может временами подкинуть что-то интересное, но по сравнению другими играми студии это провал 1 раз пройти, удалить и больше ни разу не вспомнить (было бы о чем) Покупать рекомендую только по большой скидке, а если вы русскоговорящий - покупать только по большой скидке и только если разрабы завезут русский язык P.S. Дурею от 98% положительных отзывов Смешно, когда под негативными/рефанд обзорами челы пишут типа "да ты меньше двух часов наиграл, а вот если затерпеть..."

    9 found helpful · 1 found funny
    Graphics
    Gameplay
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    Games owned: 392 · Reviews written: 4
    On Steam
  • ▲ Recommended
    19 h at review19 h total
    22 Aug 2026

    Split Fiction is like u drink some absinthe and suddenly find ursf in a bookstore where all the books open at the same time and mix together. But you're not reading them you're living inside each one. As for the gameplay it's a crazy mix of different geners. The game keeps giving you smth new all the time. The action is fast, the mechanics keep changing and u always wonder "what's next?". The only thing that confuses me is controls. When you're used to "up" meaning up and then suddenly it's the opposite it feels strange at first. But u get used to it quickly so it's funnier than a real problem. Story about two young writers, Zoe (a fantasy nerd) and Mio (a cyberpunk fan). They bring their stories to a big company but get trapped in a setup that wants to steal their ideas. One of them tries to be friendly and make it work while the other just wants to escape and get out as fast as possible. They have no choice but to team up and go through each other's virtual worlds to defeat the corporation. At the end of the day they do save the world but not before they yell at each other about fifty times along the way. The graphics are absolutely stunning. You can tell it's built on ue5 packed with detailed neon cities. Each level looks like smth straight out of an expensive blockbuster movie. System requirements? Let's just say it's not Solitaire. The soundtrack is great too. Together with the visuals and sound design it really completes this weird psychedelic experience. Oh, and that centipede level? Total "work together or die" energy. If you're not synced say bb to the lava pit. Overall, der recommend this game for playing with your friend and maybe stock up on some chill pills. Totally worth it))

    8 found helpful · 2 found funny
    Graphics
    Gameplay
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    Value
    Games owned: 233 · Reviews written: 4
    On Steam
  • ▲ Recommended
    15 h at review15 h total
    21 May 2026

    This game is a simple yet mostly satisfying platformer with very pretty scenery (mainly in the fantasy bits though, some of the sci-fi levels can look very bland). But the enjoyment is sadly diminished by extremely unlikable characters who complain almost the whole game and a very simplistic and cartoonish story. I still kinda liked it overall but the price I paid definitely leaves a sour taste... I would mostly recommend it if you get it for cheaper and/or if you share the price with the person you're playing with since you only need one copy for two people. Lifespan : It took us 15 hours to finish the whole game then get all the achievements in chapter select. Story : A big company called Rader Publishing invites writers to test a machine where they will live their story in a simulation. The playable characters are two of those writers: Zoe, a fantasy writer; and Mio, a sci-fi writer. When the machine starts and puts the writers into bubbles, Mio suddenly panics and wants out but the CEO stops her and she ends up falling into Zoe's simulation. Now Zoe and Mio share the same simulation, which creates glitches. They are forced to learn to work together to go through the different worlds that regularly switch from fantasy to sci-fi. Their goal is trying to find those glitches so that it will shut down the machine and get them out of the simulation. As they go, they learn that the company has hidden motives and wants more from the writers than just the one story they signed off. During the game, you also slowly find out about Zoe's and Mio's pasts and what led them to become writers and come to this company to begin with. This game's story was so annoying. Like I've said the playable characters complain non stop, which really takes you away from the wonder you should feel from exploring the different worlds. The story with the company is just stupid. I'm gonna guess they signed a contract before getting there and they seem to put on the machine outfits with no complaining so why does Mio suddenly freak out and thinks there's a conspiracy out of nowhere? At that point, there's really no reason to believe so. Then when she asks to leave, why does the CEO try to forcefully stop her? He has lots of willing writers and could bring more easily so why go to the trouble of stopping Mio? He could have also just calmly talked to her away from the machine to convince her to go back to it. It's just shown in such a ridiculous way that I instantly lost all investment in the story... and that was the very beginning of the game. And it doesn't get better, it gets more and more ridiculous as the game goes on. The CEO goes full on cartoon villain by the end. Mio and Zoe also get backstories to make them more sympathetic but they're so annoying that by the time the backstory arrived, it was too late, I already couldn't care less about them. Zoe's story is a bit more endearing even if you could see it coming from a mile away. Gameplay : For most chapters, you get a main world (sci-fi or fantasy) and then you can do optional side worlds of the opposite genre along the way. Some mechanics stay the same but you get a new gimmick for each new main world and some of the side ones. For example in a world you can transform into creatures with certain abilities and in another you have dragons that can do things for you. Zoe and Mio always have different abilities which forces them to work together to go through certain obstacles. I never felt like one got it better than the other. They always seemed pretty balanced and interesting in their own way. From time to time, you will get boss fights where you will use the abilities of this world. It's a shame that a lot of those worlds just felt like cool ideas for games and you only got to test a prototype. It's also a very cinematic game and by that I mean you'll be running a lot. The platforming and puzzle aspects of the game are not that present sometimes. As for the difficulty, it's mostly very simple. Some parts and boss fights might be a bit of a struggle but when you die, you can reappear after a few seconds as long as the other player doesn't also die at that moment so you can just brute force your way through it. Achievements : The achievements are mostly for doing some silly things in levels. You also have an achievement for sitting on benches throughout the levels and one for doing all the optional side stories. The only achievements you might struggle on are the two where you need to do something perfectly. In any case, there is a chapter select so you can easily go back to the places where you missed an achievement or restart the parts where you need to do something perfectly until you get it right. There is also a great guide on steam that will show you where all the achievements are and in story order.

    8 found helpful
    Performance
    Gameplay
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    Games owned: 1,647 · Reviews written: 25
    On Steam
  • ▲ Recommended
    48 h at review48 h total
    12 Aug 2026

    Missing the split-screen experience on a couch with a friend, partner or family member? Or simply just want to hop on to a nice co-op game? Then getting Split Fiction is a total no-brainer! I've finished the game three times with three different close friends, and I absolutely love it from start to finish. The amount of creativity developers put in this game is top notch. Love all the details and some references from many other games and even shows. Story writing was good, it starts off pretty slow and can be somewhat chaotic in the beginning. Game completion including side stories should take around 10-15 hours to beat. One of the character seems unlikeable due to her mean attitude, though as the story progresses her character develops near end, as well as to the part where they have to obtain the other fragment and lift each other's spirit up, I find this particular moment really beautiful.. I almost teared up. Both sci-fi and fantasy world designs are very well-made and gorgeous, sometimes ya just gotta halt for a while and just enjoy the scenery. Gameplay is packed with loads of actions especially in sci-fi world, the fantasy world on the other hand is much more chill. While the game isn't incredibly difficult but it definitely requires significant teamwork at times, hence proper communication is key. There are also two minigames available as side story which lets players to compete each other for fun. The music playing in the background is nicely composed too. Overall the game is absolutely a blast to play, best part is the second player doesn't need to pay to experience the game! Will return to this game again for 100% achievements some other time when able. Definitely worth the full asking price, or at least try get it on sale if can. Much recommended for anyone who wants to have a fun co-op session with a friend/etc, you'll not be disappointed!

    7 found helpful
    Gameplay
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    Games owned: 424 · Reviews written: 83
    On Steam
  • ▼ Not recommended
    14 h at review16 h total
    24 Jun 2026

    This game is the worst game I have ever ♥♥♥♥♥♥♥ played in my entire life. If you are going to play this game, MAKE SURE you play Mio. If you play Zoe, you will have the worst ability of all time and get to do ♥♥♥♥♥♥♥♥♥ while Mio does everything. There are many instances where you basically just stand around while Mio controls what YOU, A SEPARATE ENTITY, do. Not only are Zoe's powers stupid as ♥♥♥♥, but the dialogue is SO CORNY. You could genuinely get ChatGPT to recreate this entire script in five minutes. Think of any cliché movie saying ever, and I GUARANTEE it's in this game somewhere. The entire story is extremely corny as well. They try to make it heartfelt and relatable, but the lack of consistency in storyline and the corny ♥♥♥♥♥♥♥ dialogue make the gameplay unbearable. There are probably more boss fights in this entire game than Elden Ring. Except the boss fights in this game are ridiculous. It's clear that they made SO MANY boss fights they ran out of abilities for the bosses and just made them do some random ♥♥♥♥♥♥♥♥. That's a sign you need to work on your actual storytelling rather than just throwing a random boss to fill in the plot holes. If you stuck closer to the main plot of what was actually happening in the real world, maybe the game would be more interesting. I genuinely cannot explain how corny this game is. That is my biggest complaint of the entire game. You'll actually be enjoying yourself in ONE FIVE MINUTE SHORT STORY after spending two hours in the worst story a human could ever produce, and then the characters will say some ♥♥♥♥♥♥♥♥ that will completely take you out of it. I think millennials would really enjoy this game. This game encompasses millennial Instagram humor and cliché movie arcs/lines. If you're an extremely boring person with absolutely zero personality, you'll really like this game. Mio can fly, shapeshift, and teleport... and Zoe can climb. Are you ♥♥♥♥♥♥♥ kidding me. But be sure to keep note that Zoe can ONLY climb on green surfaces. Like are you serious? You have zero autonomy as Zoe, especially near the end of the game, where you have to rely on Mio for everything. Not only do you have to rely on Mio, but even when you can be independent you have THE WORST power in the entire game. Somehow the abilities got more and more boring as the story went on. I bought this game with HARD EARNED MONEY from working a minimum wage job on my summer break away from college, and I'm making sure to pick up an extra shift to ensure I get my money back from this dumb ass game. Not only do I want my money back, but I want my time back as well. Never in my life have I played a coop game that has genuinely sucked the soul, joy, and happiness as much as this game has. This is somewhat parallel with It Takes Two, but you'll see in my library that I actually played through and enjoyed that game multiple times because it wasn't some ♥♥♥♥♥♥♥♥ story about finding yourself and it actually kept me interested the entire time. It's clear that this game was made with no direction and I just CAN'T GET OVER THE CORNINESS AND REDUNDANCY OF EVERYTHING THAT COMES OUT OF THEIR MOUTHS. The only parts of this game that I felt like I could really enjoy where when they weren't ♥♥♥♥♥♥♥ talking. Some peace and quiet more often would be nice. I cried multiple times playing this game. From the sad and relatable story, you may ask? ABSOLUTELY not. I cried because of how bad I wanted to refund this game and quit in the moment. Unfortunately for me though, I tried to see the game through early on and it's been too long so I can't refund it. Game made me so angry I genuinely had to step away from my computer multiple times. ♥♥♥♥ had me angry at my boyfriend (who I played with) for picking Mio early on, as it felt like we were back in the 1920s and I was useless while he did all of the work during the numerous stories. Not only did it feel like I was a housewife watching my blue collar husband do all of the work, it made me extremely pissed off when he was able to fly and do all of this fun stuff while I got to jump a little higher with my character REPEATING THESE CORNY ASS LINES OVER AND OVER. I just can't. This is the longest review I've written for anything in my entire life and I hope this is the only thing I ever write this long of a review for. I'd rather to go to Long John Silver's, and I'd still probably rate it higher on a scale from 1-10 over this dumb ass game. Split fiction? More like ♥♥♥♥ fiction. Do not waste your money on this game. Buy it when it's on sale and MAKE SURE YOU PLAY MIO. The only people who would actually enjoy playing Zoe are the same people who watch their girlfriend get pounded by some other random dude from a chair across the room. I cannot stress enough how much I dislike this game. Every aspect about it made me upset and angry, and the more I think about it, the more reasons I find to dislike this game and the angrier I am about the reasons I thought of prior. I rest my case. God bless.

    6 found helpful · 1 found funny
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    Reviews written: 2
    On Steam
  • ▲ Recommended
    23 h at review23 h total
    2 Jun 2025

    Одна из самых лучших кооперативных игр на двоих в истории. Большие впечатления игра подарила, ещё оказалось достаточно длинной. Стоит своих денег.

    6 found helpful
    Story
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    Reviews written: 62
    On Steam
  • ▲ Recommended
    12 h at review15 h total
    6 Aug 2026

    Love this game. I've played through It Takes Two as well as A Way Out but this one takes the cake. I didn't pay full price for this but honestly I would pay full price to gift a friend and start another playthrough. Seriously some of the most creative and interesting puzzles/gameplay I've experienced in 20+ years of gaming. All my hours on this have been on the steam deck in a couch co-op setting and the performance has been decent with a stable 50+ fps. It does use 90+% of both cpu/gpu but I never messed with any in game settings and would play hours at a time no problem.

    5 found helpful
    Performance
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    Reviews written: 16
    On Steam
  • ▲ Recommended
    16 h at review16 h total
    29 Nov 2025

    Одна из немногих очень классных кооп игр. К сожалению, подобные игры делает только одна студия и новые подобые игры приходиться ждать очень долго, но каждый раз они полностью оправдывают свою цену. Особенно приятен тот факт, что игру может купить только 1 человек, а второй может подключаться через "пропуск для друга".

    5 found helpful
    Value
    Games owned: 945 · Reviews written: 13
    On Steam
  • ▼ Not recommended
    29 h at review29 h total
    8 Aug 2025

    Ну, что я могу сказать… По скидке в 50% пойдет, за фулл прайс - ни в жизнь. Начитавшись хвалебных отзывов, и будучи поклонником игры It takes two, я решила, что надо по-любому брать этот шедевр, даже если игра стоит немало. Собственно, приобретя эту игру, мы с молодым человеком погрузились в невероятное, как мы думали, приключения, что мы уже переживали перед этим. Но каково же было наше разочарование… Начнём, пожалуй, с основного. Итак, сюжет и персонажи. Начиналось все бодро, наверное, первые 4 часа игры, потом постепенно геймплей, персонажи, диалоги вгоняли в уныние. Девчушки и главный мультяшный злодей ( не могу его по-другому называть, потому что он буквально говорит :“я буду делать плохо, потому что хочу, пАнЯтНа?!?!») - это тихий ужас, просто квинтэссенция сценарной и эмоциональной импотенции. Если за блондинку еще было как-то приятно играть или слушать ее речи (ибо она единственная имела веселье, красочные миры и хоть какую-то адекватную предысторию), то вот за темненькую.. А и да, миры делятся на два вида: фэнтези и такой киберпанк/sci-fi. В первом все весело задорно, но второй…Господи, такая душнота! Невероятно долгие, скучные, однообразные, как какой-то дешевый онлайн рогалик про космос. И, собственно, такие же там и боссы. Дальше, они полностью вырезали мини игры с напарником, что как по мне было чудовищной ошибкой. Вместо этого они добавили мини миры с мини историями, большая часть из которых - настоящий мусор, запомнились лишь свинки и нарисованный мир. Сам геймплей повторяет it takes two, НО меня не покидало ощущение, что у напарника перки всегда лучше и многообразнее, а у меня вечное прилипание мухи на гавно. Следующий аспект - это полное отсутствие русского языка, как интерфейса так и озвучки. Из-за чего мне пришлось включить японскую озвучку, чтоб хоть как-то увеселить сие прохождение) Ну и напоследок хотелось бы поделиться мнением, что коридорная игра с 23 часами геймплея не может стоить как ААА проекты а именно 60€. Такого контента за такие деньги тут нет и не предвиделось. Покупайте по скидке >50%. На этом все, всем добра🙂

    5 found helpful
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    Reviews written: 2
    On Steam
  • ▲ Recommended
    17 h at review49 h total
    9 Mar 2025

    Это небольшое ревью хочется начать с единственного минуса - У ВАС БУДЕТ БОЛЕТЬ ЧЕЛЮСТЬ. Постоянно, обязательно и без исключений. То, как команда Юсефа Фареса умело жонглирует механиками, жанрами, композициями и слоями взаимодействия между двумя игроками не может не поражать воображение. Потому что такого не было реализовано нигде и никогда. НИГДЕ И НИКОГДА. Сложно воспринимать остальные кооп игры, когда есть эта. Пока потолок возможностей остальных представителей - это поместить игроков в один мир, на один сервер, чтобы они находились рядом друг с другом и решали общие задачи. То здесь - один игрок с легкостью может стать уровнем для другого, целой отдельной механикой и даже отдельным жанром. Помните картриджи с 999 играми в одном? Так вот, это буквально оно, а не тот скам и часть псевдо маркетинга из 00-х. Только в нашем случае это не 999 разных игр, а одна игра, которая управляет всеми остальными. И делает это потрясающе, не вызывающе и логично. Переход из одной механики в другую, из одного жанра в другой никак не противоречат друг другу и обозначены сюжетом и общим нарративом, в котором оказались герои. Да, возможно, сюжет прост, герои понятны - но перед нами представитель чего-то такого, что на 100% ассоциируется с словом "Игра" и препарирует само понятие фана. По крайней мере лично для меня. В нее весело играть каждую минуту, каждое мгновение. Ну а то, что происходило в последний час, и последний босс файт - заставило нас с братом просто кричать в голос, будто мы маленькие дети, которые впервые запустили сегу и свою первую игру. Она делает то, что большинство игр уже давно перестали - УДИВЛЯЕТ. Этот проект - кристаллизованное удивление, застывшее на лице ребенка, который только начал узнавать этот мир. И это дорого стоит. И как же я рад, что игру приняли так достойно. Я уверен, что она заберет все возможные статуэтки на TGA, а команда попадет в высшую лигу и продолжит радовать нас релизами.

    5 found helpful
    Gameplay
    Story
    Value
    Games owned: 1,110 · Reviews written: 16
    On Steam