I honestly cant remember the last time i had this much fun playing a coop game, i laughed SO much playing this with my boyfriend and its easily one of the best coop experiences ive ever had!! hazelight somehow managed to surpass it takes two, which i already considered one of the most creative coop games ever made, and split fiction takes that same idea and goes even further with the creativity!! The gameplay keeps changing constantly and every new chapter feels like the developers came up with another crazy idea just to make you say "wtf" and then immediately start laughing. one moment youre exploring a fantasy world, then suddenly youre inside a sci fi scenario with completely different mechanics and the best part is that almost everything requires actual teamwork. there are parts where one player has to control something while the other uses the result to progress, moments where you have completely different abilities and need to coordinate them and even sections where you have to trust your partner and react to whats happening around you. its not just two people playing next to each other, the whole game is designed around cooperation :3 the boss fights are also amazing and keep getting more creative, with mechanics that make both players feel important instead of just having two people attacking the same boss. every time I thought the game had already shown its best idea, the next level came with something even crazier. the amount of different gameplay mechanics, mini games, vehicles, puzzles and completely unexpected situations is insane and thats what makes the whole adventure feel so fresh. and of course playing it with my boyfriend made everything even better, bc half the fun was just laughing at our mistakes, figuring out what we were supposed to do and sometimes completely failing at the simplest things together lol. there were so many moments where we were just laughing instead of actually progressing and those ended up being some of my favorite memories from the game xD Another thing i really liked is the length. this is the longest game hazelight has made so far, and depending on how casually and without rushing you play, it can easily take 20+ hours to complete. thats honestly perfect for a coop game like this, bc theres so much variety that it never felt like it was dragging just to make the game longer. Split fiction is without a doubt one of the best coop games ever made for me and probably the most creative one ive played so far. its funny, beautiful, constantly surprising and full of moments that are simply better when youre playing with someone you love. hazelight really outdid themselves with this one and after it takes two i honestly didnt think they could make something even more creative, but somehow they did!!

Split Fiction
Playing now
Developer / Publisher
Hazelight Studios / Electronic Arts
Release date
Mar 6, 2025
Genres
Action, Adventure
Russian language
Not supported
Price
$32.49
Steam recommendations
78,791
Tags
Features
Veterans
10+ hours at review95%
positive · 5,423 reviews
Newcomers
Under 2 hours at review58%
positive · 166 reviews
Most praised
Most criticized
Best argument for
The most helpful review from a veteran (10+ hours at review)Best argument against
The most helpful review from a veteran (10+ hours at review)I have been begging my fiancé for months to play Split Fiction, and I mean literally half a year if not longer. So naturally I went in with sky-high expectations; the kind that build up after reading the hype and watching clips of people playing it. But... holy GLAZE. The writing is genuinely awful. Not "a little rough around the edges" but so bad that it's distracting. I've played roblox games with better writing and more engaging dialogue. Honestly, I'm pretty sure AI could've done a better job which makes the whole anti-AI stance around the game feel ironic, lol. And the characters? It's honestly impressive how unlikeable they are. Instead of getting invested and sympathizing with them, my fiancé and I just found ourselves tuning out the dialogue entirely. From the tired overused one-liners to the constant complaining from both the characters, it feels less like you're playing a game and more like you're stuck eavesdropping on the world's most irritating group chat. Every conversation drags and instead of building tension or depth, it just grinds your patience down little by little. And let's talk about that one character. Yes, her. Mio. I did not expect to spend hours listening to someone who sounds like they'd unironically say, "You just wouldn't understand me..." The edginess is SO forced it made both me and my fiancé cringe. Every line is dripping with forced angst and fake depth, like the writers are desperately trying to convince you she's complex when she's really just exhausting as hell. One of the worst parts is how hard the writers tried to create a deep meaningful story but it completely falls apart because the characters (and the story itself) are so poorly written and the voice acting sits squarely in that awkward "almost decent but not quite" range. The big emotional moments don't land, they just feel extremely uncomfortable. Not sad and not powerful just... cringe. The kind where you glance at each other like, "Are we supposed to take this seriously?" And of course, the gameplay doesn't come in to save the day. The mechanics are clunky, the controls are awkward, and the boss fights aren't really that fun toward the end of the game and just make you wonder "How much more of this do I have to endure?" In fact, the most fun we had was making fun of the game. Nothing feels polished, nothing feels satisfying and it all just adds another layer of disappointment. We encountered so many bugs like getting stuck in the terrain and glitches during respawning. But hey, award winning game right? The entire time we played, the conversation just surrounded how awful the game is and what really sucks is how badly I wanted to enjoy playing it. I desperately wanted it to be good after wasting so much time asking my fiancé to play it. Split Fiction is most certainly not worth the $50 they want for it and quite frankly I'd say even the 30% sale price is a bit of a stretch. It's hard to justify charging any more than $20 for this game. By the end of our excruciatingly long 14 hour playthrough, the only real emotional payoff was finally being done. And unfortunately, my fiancé may never trust my game recommendations again, which might be this game's most lasting impact. It Takes Two was better.
Community reviews
175 matching
Based on the 6,705 most recent Steam reviews
- English reviews: 5,000, 20 Feb 2026 – 2 Oct 2026
- Russian reviews: 1,705, 21 Aug 2025 – 2 Oct 2026
- ▲ Recommended16 h at review16 h total31 May 2026
One of the best co-op game to ever exist. The studio oudid themselves. Its not a step up but 10 steps up over its previous entries. We have never witnessed this level of creativity and innovation in any game. A must try experiece, deserves to be purchased at full price.
50 found helpful · 3 found funnyValueGames owned: 411 · Reviews written: 72On Steam - ▲ Recommended19 h at review19 h total12 May 2026
It’s unbelievable that this game didn’t win any awards at The Game Awards. It’s an artistic and creative masterpiece. The amount of thought put into every single level is mind-blowing. The way it blends sci-fi and fantasy within the puzzle-platformer genre feels incredibly natural and coherent. In my opinion, this is the best puzzle-platformer I’ve ever played. Even at full price, this game is an absolute steal.
34 found helpful · 1 found funnyValueReviews written: 188On Steam - ▼ Not recommended15 h at review15 h total25 Mar 2026
I have been begging my fiancé for months to play Split Fiction, and I mean literally half a year if not longer. So naturally I went in with sky-high expectations; the kind that build up after reading the hype and watching clips of people playing it. But... holy GLAZE. The writing is genuinely awful. Not "a little rough around the edges" but so bad that it's distracting. I've played roblox games with better writing and more engaging dialogue. Honestly, I'm pretty sure AI could've done a better job which makes the whole anti-AI stance around the game feel ironic, lol. And the characters? It's honestly impressive how unlikeable they are. Instead of getting invested and sympathizing with them, my fiancé and I just found ourselves tuning out the dialogue entirely. From the tired overused one-liners to the constant complaining from both the characters, it feels less like you're playing a game and more like you're stuck eavesdropping on the world's most irritating group chat. Every conversation drags and instead of building tension or depth, it just grinds your patience down little by little. And let's talk about that one character. Yes, her. Mio. I did not expect to spend hours listening to someone who sounds like they'd unironically say, "You just wouldn't understand me..." The edginess is SO forced it made both me and my fiancé cringe. Every line is dripping with forced angst and fake depth, like the writers are desperately trying to convince you she's complex when she's really just exhausting as hell. One of the worst parts is how hard the writers tried to create a deep meaningful story but it completely falls apart because the characters (and the story itself) are so poorly written and the voice acting sits squarely in that awkward "almost decent but not quite" range. The big emotional moments don't land, they just feel extremely uncomfortable. Not sad and not powerful just... cringe. The kind where you glance at each other like, "Are we supposed to take this seriously?" And of course, the gameplay doesn't come in to save the day. The mechanics are clunky, the controls are awkward, and the boss fights aren't really that fun toward the end of the game and just make you wonder "How much more of this do I have to endure?" In fact, the most fun we had was making fun of the game. Nothing feels polished, nothing feels satisfying and it all just adds another layer of disappointment. We encountered so many bugs like getting stuck in the terrain and glitches during respawning. But hey, award winning game right? The entire time we played, the conversation just surrounded how awful the game is and what really sucks is how badly I wanted to enjoy playing it. I desperately wanted it to be good after wasting so much time asking my fiancé to play it. Split Fiction is most certainly not worth the $50 they want for it and quite frankly I'd say even the 30% sale price is a bit of a stretch. It's hard to justify charging any more than $20 for this game. By the end of our excruciatingly long 14 hour playthrough, the only real emotional payoff was finally being done. And unfortunately, my fiancé may never trust my game recommendations again, which might be this game's most lasting impact. It Takes Two was better.
32 found helpful · 2 found funnyPerformanceGameplayStoryValueReviews written: 1On Steam - ▲ Recommended23 h at review23 h total30 Aug 2026
I almost never write reviews. In fact, I normally don't bother writing them at all. But for Split Fiction, I'm making an exception. I played the entire game through the Friend's Pass, which means I got to experience this incredible adventure without even having to buy my own copy. And honestly, that is exactly why I felt I HAD to write a review. This game is worth every cent of its price. Since the Friend's Pass gave me the opportunity to experience the whole game, the least I can do is give something back by sharing how much this experience meant to me. I have never played a game like Split Fiction before. I’m a keyboard-and-mouse player, and somehow Split Fiction actually taught me how to play with a controller. That alone says something about how much this game pulled me in. It feels like everything that can exist in gaming has been brought together here: 2D, 3D, platforming, shooters, puzzles, action, completely different worlds and mechanics — and somehow it all fits together into one coherent adventure. You need a brilliant mind to put so many ideas into one game without turning it into a mess. The graphics and art direction absolutely blew me away. But honestly, I can't even properly explain what I experienced, because this game feels beyond words. You have to experience it yourself. From start to finish, Split Fiction is a rollercoaster of action, creativity, surprises, and split-second decisions. Just when you think you've seen what the game has to offer, it throws something completely new at you. This is not some quick cash-grab game. This is a REAL adventure, one that I felt through my bones. After playing Split Fiction, I still have hope for the gaming industry. And since I played this masterpiece through the Friend's Pass, I think it's only fair that I put my money where my mouth is. I'm buying It Takes Two next. Hazelight Studios, you've earned it. Absolutely brilliant.
15 found helpful · 1 found funnyPerformanceGraphicsGameplayValueReviews written: 1On Steam - ▼ Not recommended12 h at review12 h total10 May 2026
Dragged ourselves through Split Fiction. Looks great, cool worlds and big cinematic set pieces, but the actual gameplay is extremely basic. Most of the time you’re just running forward, jumping, dashing, and occasionally using a special ability. It feels more like a very long interactive movie than a real game. Barely any challenge, barely any skill involved, though some puzzles were actually pretty cool. Probably good for non-gamers or people who just want a very simple co-op experience. But we play games pretty regularly, and for us it was honestly boring and underwhelming. Also not sure who the target audience is: sometimes it feels like a kids’ game, then suddenly it has weirdly brutal moments. Worth trying if it’s very cheap or free. A fair price for us would be around €5–10, but I wouldn’t recommend it at full price.
15 found helpfulGameplayValueGames owned: 159 · Reviews written: 1On Steam - ▼ Not recommended14 h at review14 h total14 Aug 2026
This was an absolute waste of my time. I will never get these 14 and a half hours back. The premise was very interesting, but I imagined it a little different in terms of gameplay. I thought we'd actually have the different genres and worlds merge, which did not happen until the very end of the game, instead of just switching which one we're in together. At that point I already wanted to stop playing entirely. The most irritating part was really just how painfully bad the writing is. The dialogue is extremely corny and unrealistic, and the characters' dynamics are pushed onto you without even having any actual substance. It starts off with them just constantly bickering, putting each other down, and being ridiculously negative all the time. They don't like each other's stories simply because they're different genres and have different plot points or visuals, so they just opt for insulting everything they don't like as if their opinions are the truth. It is genuinely the most pretentious piece of writing I have seen in a while. Eventually the two main characters seem to form a bond, but at that point you just hate them both already anyway because they're pessimistic little ♥♥♥♥♥ with no appreciation for other people and their differences in taste. There is no reason for them to suddenly like each other. Everything about their dynamic comes off as purely obnoxious, unrealistic, and inherently boring. I have zero interest in either of these two or their stories, but the game still keeps shoving their little sob stories down your throat. They don't do anything to pull you in, yet still expect emotional investment. Not to mention how much this game just keeps telling you everything straight up and treating the audience like a moron who cannot connect the dots themself. Every metaphor is just explained to you instead of letting you use your own brain to think about it and interpret it individually. Not that there was even much to interpret uniquely to begin with though. Even when you do get a chance to read into something yourself, it will later be treated like some crazy plot twist as if it wasn't already obvious. There are far too many clichés in this game and it feels like it was just written by someone with very little reading experience and even less writing experience. It could've genuinely been a great story, but everything was just badly executed in the storytelling. The writing has so many flaws and just constantly falls flat, especially at the end when you're meant to care for the characters but you just really don't. I am purely and entirely disappointed by this game, even more so because it looks like something that would've had better writing with actual effort put into it. Hire better writers and maybe a few beta readers too. You'd be surprised how essential the beta readers are for your story to not treat your audience like idiots and to tell a meaningful story. As a writer, I feel insulted. The writing isn't the only issue though. The fighting sequences tend to get very repetitive and make you do just one thing at once or too many things at once, but it's usually the former. At one point you just get bored but you have to keep going and going. There's very little engagement in general due to the puzzles being far too easy and simple to the point they're really not puzzles anymore but just quick obstacles. The most challenging part in this game was not getting a cramp from spamming the triangle button on my controller occasionally. Towards the end I just sat there wishing for it to just finally end already. They kept dragging it out and giving Rader all these cheesy lines that I hope to never hear from a grown man ever again. They finally give you more interesting mechanics, but at this point you've already played for 14 hours and want to quit. I've fought different versions of Rader far too many times and I'm tired. There were at least two good opportunities to end the game and exit the simulation, but they just kept going so you could see more worlds and fight Rader some more when you just really don't care anymore. The visuals are very impressive, so it really just deepens the disappointment. The worlds look interesting and make me want to explore them, but then the story and dialogue just really drag it all down. I also really enjoyed the different clothing designs for both main characters based on the different worlds you'd end up in. Visually, this game is amazing. It's just that only this can't cover for the sheer amount of flaws in it. I played this through the friend pass feature and I am just sincerely sorry to my friend who spent their own money on this game. It is insanely overpriced and just not worth it. It's quite ironic that the game is about someone wanting to steal writers' ideas to feed it to some sort of AI model and take over the literature market, but then the game's own writing is so terrible it sounds like it was spat out of an AI model. I don't believe it was actually AI-generated but frankly the quality is so low that it's comparable. Please quit when you can instead of finishing a ♥♥♥♥♥♥ game.
14 found helpful · 1 found funnyPerformanceGraphicsGameplayStoryValueReviews written: 1On Steam - ▲ Recommended22 h at review22 h total21 Feb 2026
Split Fiction is another amazing title by Hazelight. I think It's one of the best games I have ever played, the enviroment, the story everything feels so right. It's so unique with all different camera perspectives and when you think WOW this is great it can't even get better, the next chapter/part will blow you away even more!!! Thank you for making such great game, wish I played it sooner. Totally worth the money it actually feels like a steal. 👩🏾👩
11 found helpfulStoryValueGames owned: 947 · Reviews written: 59On Steam - ▲ Recommended14 h at review19 h total21 Mar 2026
One of those rare games (or rather gems) which I write review for, because of how good it is. Absolute masterpiece. I enjoyed every moment playing it with my friend and can't recommend it enough! Worth every cent at full price. - Fun and dynamic gameplay - Periodically challenging but never annoying (you adapt and learn fast) - Zero bugs throughout my gameplay - Runs silky smooth, while having vast variety of mechanics, amazing graphics and special effects. (attaching my Laptop Specs) The amount of work that was put into this game is unimaginable. And it is all well-polished. All my respect to the team(s) behind this game. 10/10.
9 found helpfulPerformanceGraphicsGameplayValueReviews written: 6On Steam - ▲ Recommended19 h at review19 h total22 Aug 2026
Split Fiction is like u drink some absinthe and suddenly find ursf in a bookstore where all the books open at the same time and mix together. But you're not reading them you're living inside each one. As for the gameplay it's a crazy mix of different geners. The game keeps giving you smth new all the time. The action is fast, the mechanics keep changing and u always wonder "what's next?". The only thing that confuses me is controls. When you're used to "up" meaning up and then suddenly it's the opposite it feels strange at first. But u get used to it quickly so it's funnier than a real problem. Story about two young writers, Zoe (a fantasy nerd) and Mio (a cyberpunk fan). They bring their stories to a big company but get trapped in a setup that wants to steal their ideas. One of them tries to be friendly and make it work while the other just wants to escape and get out as fast as possible. They have no choice but to team up and go through each other's virtual worlds to defeat the corporation. At the end of the day they do save the world but not before they yell at each other about fifty times along the way. The graphics are absolutely stunning. You can tell it's built on ue5 packed with detailed neon cities. Each level looks like smth straight out of an expensive blockbuster movie. System requirements? Let's just say it's not Solitaire. The soundtrack is great too. Together with the visuals and sound design it really completes this weird psychedelic experience. Oh, and that centipede level? Total "work together or die" energy. If you're not synced say bb to the lava pit. Overall, der recommend this game for playing with your friend and maybe stock up on some chill pills. Totally worth it))
8 found helpful · 2 found funnyGraphicsGameplayStoryValueGames owned: 233 · Reviews written: 4On Steam - ▲ Recommended15 h at review15 h total21 May 2026
This game is a simple yet mostly satisfying platformer with very pretty scenery (mainly in the fantasy bits though, some of the sci-fi levels can look very bland). But the enjoyment is sadly diminished by extremely unlikable characters who complain almost the whole game and a very simplistic and cartoonish story. I still kinda liked it overall but the price I paid definitely leaves a sour taste... I would mostly recommend it if you get it for cheaper and/or if you share the price with the person you're playing with since you only need one copy for two people. Lifespan : It took us 15 hours to finish the whole game then get all the achievements in chapter select. Story : A big company called Rader Publishing invites writers to test a machine where they will live their story in a simulation. The playable characters are two of those writers: Zoe, a fantasy writer; and Mio, a sci-fi writer. When the machine starts and puts the writers into bubbles, Mio suddenly panics and wants out but the CEO stops her and she ends up falling into Zoe's simulation. Now Zoe and Mio share the same simulation, which creates glitches. They are forced to learn to work together to go through the different worlds that regularly switch from fantasy to sci-fi. Their goal is trying to find those glitches so that it will shut down the machine and get them out of the simulation. As they go, they learn that the company has hidden motives and wants more from the writers than just the one story they signed off. During the game, you also slowly find out about Zoe's and Mio's pasts and what led them to become writers and come to this company to begin with. This game's story was so annoying. Like I've said the playable characters complain non stop, which really takes you away from the wonder you should feel from exploring the different worlds. The story with the company is just stupid. I'm gonna guess they signed a contract before getting there and they seem to put on the machine outfits with no complaining so why does Mio suddenly freak out and thinks there's a conspiracy out of nowhere? At that point, there's really no reason to believe so. Then when she asks to leave, why does the CEO try to forcefully stop her? He has lots of willing writers and could bring more easily so why go to the trouble of stopping Mio? He could have also just calmly talked to her away from the machine to convince her to go back to it. It's just shown in such a ridiculous way that I instantly lost all investment in the story... and that was the very beginning of the game. And it doesn't get better, it gets more and more ridiculous as the game goes on. The CEO goes full on cartoon villain by the end. Mio and Zoe also get backstories to make them more sympathetic but they're so annoying that by the time the backstory arrived, it was too late, I already couldn't care less about them. Zoe's story is a bit more endearing even if you could see it coming from a mile away. Gameplay : For most chapters, you get a main world (sci-fi or fantasy) and then you can do optional side worlds of the opposite genre along the way. Some mechanics stay the same but you get a new gimmick for each new main world and some of the side ones. For example in a world you can transform into creatures with certain abilities and in another you have dragons that can do things for you. Zoe and Mio always have different abilities which forces them to work together to go through certain obstacles. I never felt like one got it better than the other. They always seemed pretty balanced and interesting in their own way. From time to time, you will get boss fights where you will use the abilities of this world. It's a shame that a lot of those worlds just felt like cool ideas for games and you only got to test a prototype. It's also a very cinematic game and by that I mean you'll be running a lot. The platforming and puzzle aspects of the game are not that present sometimes. As for the difficulty, it's mostly very simple. Some parts and boss fights might be a bit of a struggle but when you die, you can reappear after a few seconds as long as the other player doesn't also die at that moment so you can just brute force your way through it. Achievements : The achievements are mostly for doing some silly things in levels. You also have an achievement for sitting on benches throughout the levels and one for doing all the optional side stories. The only achievements you might struggle on are the two where you need to do something perfectly. In any case, there is a chapter select so you can easily go back to the places where you missed an achievement or restart the parts where you need to do something perfectly until you get it right. There is also a great guide on steam that will show you where all the achievements are and in story order.
8 found helpfulPerformanceGameplayStoryValueGames owned: 1,647 · Reviews written: 25On Steam - ▲ Recommended48 h at review48 h total12 Aug 2026
Missing the split-screen experience on a couch with a friend, partner or family member? Or simply just want to hop on to a nice co-op game? Then getting Split Fiction is a total no-brainer! I've finished the game three times with three different close friends, and I absolutely love it from start to finish. The amount of creativity developers put in this game is top notch. Love all the details and some references from many other games and even shows. Story writing was good, it starts off pretty slow and can be somewhat chaotic in the beginning. Game completion including side stories should take around 10-15 hours to beat. One of the character seems unlikeable due to her mean attitude, though as the story progresses her character develops near end, as well as to the part where they have to obtain the other fragment and lift each other's spirit up, I find this particular moment really beautiful.. I almost teared up. Both sci-fi and fantasy world designs are very well-made and gorgeous, sometimes ya just gotta halt for a while and just enjoy the scenery. Gameplay is packed with loads of actions especially in sci-fi world, the fantasy world on the other hand is much more chill. While the game isn't incredibly difficult but it definitely requires significant teamwork at times, hence proper communication is key. There are also two minigames available as side story which lets players to compete each other for fun. The music playing in the background is nicely composed too. Overall the game is absolutely a blast to play, best part is the second player doesn't need to pay to experience the game! Will return to this game again for 100% achievements some other time when able. Definitely worth the full asking price, or at least try get it on sale if can. Much recommended for anyone who wants to have a fun co-op session with a friend/etc, you'll not be disappointed!
7 found helpfulGameplayStoryValueGames owned: 424 · Reviews written: 83On Steam - ▼ Not recommended14 h at review16 h total24 Jun 2026
This game is the worst game I have ever ♥♥♥♥♥♥♥ played in my entire life. If you are going to play this game, MAKE SURE you play Mio. If you play Zoe, you will have the worst ability of all time and get to do ♥♥♥♥♥♥♥♥♥ while Mio does everything. There are many instances where you basically just stand around while Mio controls what YOU, A SEPARATE ENTITY, do. Not only are Zoe's powers stupid as ♥♥♥♥, but the dialogue is SO CORNY. You could genuinely get ChatGPT to recreate this entire script in five minutes. Think of any cliché movie saying ever, and I GUARANTEE it's in this game somewhere. The entire story is extremely corny as well. They try to make it heartfelt and relatable, but the lack of consistency in storyline and the corny ♥♥♥♥♥♥♥ dialogue make the gameplay unbearable. There are probably more boss fights in this entire game than Elden Ring. Except the boss fights in this game are ridiculous. It's clear that they made SO MANY boss fights they ran out of abilities for the bosses and just made them do some random ♥♥♥♥♥♥♥♥. That's a sign you need to work on your actual storytelling rather than just throwing a random boss to fill in the plot holes. If you stuck closer to the main plot of what was actually happening in the real world, maybe the game would be more interesting. I genuinely cannot explain how corny this game is. That is my biggest complaint of the entire game. You'll actually be enjoying yourself in ONE FIVE MINUTE SHORT STORY after spending two hours in the worst story a human could ever produce, and then the characters will say some ♥♥♥♥♥♥♥♥ that will completely take you out of it. I think millennials would really enjoy this game. This game encompasses millennial Instagram humor and cliché movie arcs/lines. If you're an extremely boring person with absolutely zero personality, you'll really like this game. Mio can fly, shapeshift, and teleport... and Zoe can climb. Are you ♥♥♥♥♥♥♥ kidding me. But be sure to keep note that Zoe can ONLY climb on green surfaces. Like are you serious? You have zero autonomy as Zoe, especially near the end of the game, where you have to rely on Mio for everything. Not only do you have to rely on Mio, but even when you can be independent you have THE WORST power in the entire game. Somehow the abilities got more and more boring as the story went on. I bought this game with HARD EARNED MONEY from working a minimum wage job on my summer break away from college, and I'm making sure to pick up an extra shift to ensure I get my money back from this dumb ass game. Not only do I want my money back, but I want my time back as well. Never in my life have I played a coop game that has genuinely sucked the soul, joy, and happiness as much as this game has. This is somewhat parallel with It Takes Two, but you'll see in my library that I actually played through and enjoyed that game multiple times because it wasn't some ♥♥♥♥♥♥♥♥ story about finding yourself and it actually kept me interested the entire time. It's clear that this game was made with no direction and I just CAN'T GET OVER THE CORNINESS AND REDUNDANCY OF EVERYTHING THAT COMES OUT OF THEIR MOUTHS. The only parts of this game that I felt like I could really enjoy where when they weren't ♥♥♥♥♥♥♥ talking. Some peace and quiet more often would be nice. I cried multiple times playing this game. From the sad and relatable story, you may ask? ABSOLUTELY not. I cried because of how bad I wanted to refund this game and quit in the moment. Unfortunately for me though, I tried to see the game through early on and it's been too long so I can't refund it. Game made me so angry I genuinely had to step away from my computer multiple times. ♥♥♥♥ had me angry at my boyfriend (who I played with) for picking Mio early on, as it felt like we were back in the 1920s and I was useless while he did all of the work during the numerous stories. Not only did it feel like I was a housewife watching my blue collar husband do all of the work, it made me extremely pissed off when he was able to fly and do all of this fun stuff while I got to jump a little higher with my character REPEATING THESE CORNY ASS LINES OVER AND OVER. I just can't. This is the longest review I've written for anything in my entire life and I hope this is the only thing I ever write this long of a review for. I'd rather to go to Long John Silver's, and I'd still probably rate it higher on a scale from 1-10 over this dumb ass game. Split fiction? More like ♥♥♥♥ fiction. Do not waste your money on this game. Buy it when it's on sale and MAKE SURE YOU PLAY MIO. The only people who would actually enjoy playing Zoe are the same people who watch their girlfriend get pounded by some other random dude from a chair across the room. I cannot stress enough how much I dislike this game. Every aspect about it made me upset and angry, and the more I think about it, the more reasons I find to dislike this game and the angrier I am about the reasons I thought of prior. I rest my case. God bless.
6 found helpful · 1 found funnyGameplayStoryValueReviews written: 2On Steam - ▲ Recommended12 h at review15 h total6 Aug 2026
Love this game. I've played through It Takes Two as well as A Way Out but this one takes the cake. I didn't pay full price for this but honestly I would pay full price to gift a friend and start another playthrough. Seriously some of the most creative and interesting puzzles/gameplay I've experienced in 20+ years of gaming. All my hours on this have been on the steam deck in a couch co-op setting and the performance has been decent with a stable 50+ fps. It does use 90+% of both cpu/gpu but I never messed with any in game settings and would play hours at a time no problem.
5 found helpfulPerformanceGameplayValueReviews written: 16On Steam - ▲ Recommended16 h at review16 h total29 Nov 2025
Одна из немногих очень классных кооп игр. К сожалению, подобные игры делает только одна студия и новые подобые игры приходиться ждать очень долго, но каждый раз они полностью оправдывают свою цену. Особенно приятен тот факт, что игру может купить только 1 человек, а второй может подключаться через "пропуск для друга".
5 found helpfulValueGames owned: 945 · Reviews written: 13On Steam - ▼ Not recommended15 h at review16 h total19 Apr 2026
This game actually sucks. Not worth the price at all. We played It Takes Two and it was much better. I dont recomend this game at all.
4 found helpful · 1 found funnyValueGames owned: 30 · Reviews written: 3On Steam - ▼ Not recommended14 h at review14 h total16 Apr 2026
Overpriced and overrated
4 found helpful · 1 found funnyValueGames owned: 53 · Reviews written: 1On Steam - ▲ Recommended15 h at review15 h total27 Mar 2026
I just finished Split Fiction. It took about 15 hours, which is a good length. The gameplay is great, but in my opinion, It Takes Two is still better in many ways. The Story: A Big Disappointment The story is the weakest part of this game. It feels like the developers did not care about the plot or the writing. It was very silly and not logical. For example, the game gives you a way to move in one level, then stops you from using it later for no reason. I did not care about the story and wanted to skip the scenes. However, the emotional story of Mio and Zoe was okay. It feels like the story was only added as an extra, while the focus was only on graphics and mechanics. Gameplay: Better than It Takes Two? In terms of action and mechanics, this game is more satisfying than It Takes Two. * Incredible Variety: There is so much creativity in the levels. You will never feel bored because the mechanics change all the time. * Tension and Excitement: The game is very good at making you feel excited and tense during play. * Level Design: The worlds are made with great detail, but sometimes the order is confusing. You go from a sci-fi world to the real world as a pig, which can make you feel a bit lost. Graphics and Performance The game is a visual masterpiece. The colors are beautiful and vibrant. I had zero technical issues, no bugs, and no frame drops. It is a very polished and smooth experience. Price and Friend Pass A great feature is the EA Friend Pass; only one person needs to buy the game, and the other plays for free. The game is worth the full price, but I recommend waiting for a discount. Pros (The Good Stuff) + Massive Variety: The mechanics change constantly so you never get bored. + Better Action: The gameplay and mechanics are more satisfying than It Takes Two. + Visual Treat: Beautiful colors and amazing graphics with zero bugs. + Perfect Performance: Very smooth gameplay with no technical problems. + Great Value: The Friend Pass feature makes it easy to play with a partner. Cons (The Not-So-Good Stuff) - Weak Writing: The story is silly and not as emotional or connected as It Takes Two. - Confusing Structure: The transition between worlds feels messy and confusing. - Illogical Rules: Some mechanics are taken away from you for no reason. - Forgettable Plot: The story feels like it was added just to fill space. - Mini games: One thing I missed in Split Fiction is the mini games from It Takes Two. In that game, small challenges against your partner were great for taking a break and changing the mood. These games were a huge hit and broke the routine perfectly. Unfortunately, this game lacks those fun little breaks, and you just move from one story level to another The only big problem with this game is the story. It Takes Two has a much better story, but Split Fiction wins in gameplay and variety. The fun mechanics are the only reason I finished the game. play it for the amazing gameplay, but don't expect a good story like It Takes Two. Final Rating: 7.5/10
4 found helpfulPerformanceGraphicsGameplayStoryValueGames owned: 143 · Reviews written: 24On Steam - ▲ Recommended17 h at review17 h total20 Feb 2026
Ожидания от игры у меня были просто невероятные. Помня впечатления от It Takes Two, которую я проходила на тот момент с моим стабильным напарником по играм, спустя 5 лет, я прошла эту игру с человеком, который искренен в своих действиях и добр по отношению ко мне. Я примерно представляла, что за игра ожидает на основе уже предыдущего опыта, и ожидания были высоки. Учитывая, что я живу в Европе и покупала игру за евро, хоть и со скидкой. Я планировала насладиться ею с хорошим человеком и вкусной едой. Что ж, выбрала классного напарника и получила уйму положительных эмоций за эту цену. Однако, как человек, который уже пощупал "а шо ето такое у нас" — отмечу, что эта часть довольно затянутая и слегка недотягивающая до уровня. Если It Takes Two был разделен на логичные главы, в которых раскрывался сюжет, то тут он подается безумно медленно и маленькими частичками. У меня не возникло раздражения по этому поводу, и мне не было скучно, потому что игра сама по себе развлекает достаточно, давая игрокам опробовать различные механики в экшеновом виде. Я лично иногда в них терялась, некоторые вещи происходили безумно быстро, что не успеваешь среагировать и запомнить что-либо. Благо, игра тебе помогает и вообще не дает проиграть. Она тебя любит. Некоторые сражения были очень сложными. Мы еле-еле били нескольких боссов, но это даже наоборот хорошо, чем плохо. Вот что хотелось бы отметить с негативной стороны — отсутствие такого большого количества мини-игр, как в предыдущей игре EA. Видимо, мини-игры заменили разнообразием механик. Уровни очень классные, дающие отсылки на многие игры, вроде Марио, Соника, Гостраннера и ретро-игр. Левелдизайн на высоте, и сразу понятно, куда идти и что тебе делать. В паре мест были тупняки, и с боссами проблемки, что я уже отметила, но, думаю, это нормально для рядового пользователя интернетов. Гэгов и кеков практически не было — они, скорее, были показаны через уровни. Но они бы тут и не были уместны, смотря на историю, по которой завязана игра. История самих девушек и концепция меня не зацепила. Мне не стали близки героини и я не особо им переживала. Я расценивала игру как игру с уникальной подачей и моим слугой, отрабатывающим манисы, путем моего развлечения. Отдельная печалька, конечно, что русские субтитры не подвезли. Спасибо неравнодушным авторам русификаторов на эту игру, которые достаточно качественно сделали свою работу. А так же видя определенное количество русских обзоров на эту игру, прямо душа радуется. В целом, конечно, игра пойдет для совместного уютного чилла и нет в ней ничего критического. Только был бы человек, с кем разделишь эти 17 часов геймплея.
4 found helpful · 1 found funnyGameplayStoryValueGames owned: 365 · Reviews written: 54On Steam - ▲ Recommended54 h at review56 h total26 Nov 2025
Split Fiction — это настоящий прорыв в жанре кооперативных игр, который превзошел все мои ожидания. Разработчики создали нечто совершенно уникальное, подняв планку качества на недосягаемую высоту. Кооперативный опыт здесь поставлен во главу угла. Игра буквально заставляет вас и вашего напарника работать как единое целое. Разнообразие механик поражает воображение. Вы будете: превращаться в различных существ (от фей до драконов), управлять гравитацией, сражаться с роботами и троллями Два мира — научно-фантастический и фэнтезийный — создают потрясающий контраст: Киберпанк-локации с неоновыми огнями + волшебные леса и древние руины (и конечно драконы). Детально проработанный окружающий мир. Саундтрек меняется в зависимости от мира, создавая нужное настроение, и музыка идеальна. Восхитительная кооперативная механика, мы с подругой по наитию двигались по сюжету. И столько отсылок к другим играм, которые заставляют улыбаться (но не бедный слон). Минус только один отсутствие русской озвучки. Заключение Split Fiction — обязательна для всех любителей кооперативных игр, игра дарит незабываемые впечатления и море положительных эмоций. Особенно рекомендую проходить её с близким другом или второй половинкой. Однозначно стоит своих денег и является одним из лучших кооперативных проектов года.
4 found helpfulGameplayStoryValueGames owned: 145 · Reviews written: 4On Steam - ▼ Not recommended19 h at review19 h total18 Oct 2025
Дешево, в сравнении с it takes two и way out. Каждый мир похож на предыдущий, парные механики к концу все скучнее, несколько интересных отсылок к клевым играм и фильмам, но своего ничего запоминающегося, очень много платформера, как будто тупа экономят. Из плюсов, только парный геймплей, таких игр не очень то много, классно похихикать вдвоем. Ну и перс кота конечно забавный, но он чисто вспышка в этом посредственном мраке. Зумерское хрючево, патраченных денег жаль, времени не жаль, но исключительно из-за напарника
4 found helpfulGameplayValueGames owned: 81 · Reviews written: 5On Steam