AION 2

Сейчас играют

329 349

Разработчик / Издатель

NC

Дата выхода

5 окт. 2026 г.

Жанры

Экшены, Приключенческие игры, Многопользовательские игры, Ролевые игры, Бесплатные

Русский язык

Только текст, без озвучки

Цена

Бесплатно

Рекомендаций в Steam

7 977


Метки

Бесплатная игра
MMORPG
ММО
Приключение
Открытый мир
Ролевая игра
Кастомизация персонажа
Экшен
Фэнтези
Игрок против игрока
Игрок против ИИ
Искусственный интеллект
Исследования
Торговля
Крафтинг

Особенности

Для нескольких игроков
MMO
Игрок против игрока
Игрок против игрока (по сети)
Кооператив
Кооператив (по сети)
Внутриигровые покупки
Регулируемый размер текста
Настройки движения камеры
Альтернативные цвета
#category_contrast_controls
Расширенное управление громкостью
Стереозвук
Настройки субтитров
Объёмный звук
Семейный доступ

Ветераны

10+ ч на момент отзыва

78%

положительных · отзывов: 2 883

Новички

Меньше 2 ч на момент отзыва

18%

положительных · отзывов: 996

На старте

Первые 30 дней после выхода в Steam (5 окт. 2026 г.)

51%

Русские отзывы: 51% на старте → 60% сейчас

+9

· Отзывов на старте: 394

Английские отзывы: 54% на старте → 65% сейчас

+11

· Отзывов на старте: 2 573

Как меняется мнение с часами

Доля положительных отзывов по часам на момент отзыва. Нажмите на столбец, чтобы прочитать эти отзывы.
Как меняется мнение с часами
СыграноПоложительныхОтзывов
до 2 ч18%996
2–5 ч57%887
5–10 ч76%985
10–50 ч77%2 371
50+ ч83%512

Как менялась оценка

Доля положительных отзывов Steam по периодам: последние 12 месяцев — по месяцам, годы до этого — по одному столбцу. Считаются все отзывы Steam на этом языке, а не только те, что ниже.
Как менялась оценка — Русские отзывы
ПериодПоложительныхОтзывов
октябрь 202651%391

Лучший довод «за»

Самый полезный отзыв ветерана (10+ ч на момент отзыва)
▲ Рекомендую
77 ч на момент отзывавсего 91 ч
5 окт. 2026 г.

Это замечательная игра, она определенно стоит Вашего времени. Но вижу в РУ регионе решили занизить оценки наиграв 20 часов. Давайте пробежимся по их тейкам: 1. Для доступа к аукциону нужна подписка. Если 1500 рублей для Вас дорого(да так бывает, надеюсь что временно) просто не лезьте на аукцион. Он Вам буквально не нужен. Вам буквально нечего там продавать и покупать. Если у Вас один персонаж-все деньги тратьте на перса. Если качаете твинков-прокачивайте крафт и изготавливайте для себя экипировку. Да дорого, но возможно. Только сначала замаксите крафт. Единственное для чего может быть и нужен аукцион, это чтобы быстро купить банки полёта. Всё. В остальном - доступ к аукциону нужен только для игроков с деньгами или для тех кто хочет поднять реальных денег. Разраб уже выпустил оповещение что следит за РМТшниками. Не рискуйте, Ваш персонаж стоит сильно дороже. 2. Игра упирается в лимит энергии. Этот лимит так или иначе есть везде. И сделан он не просто так, а чтобы игроки, у которых есть 40 часов в сутки не могли убить Вам экономику. Возьмите айон 1, там тоже ограничения к примеру 7 раз в неделю данж доступен и всё. Так же, подписка дает Вам возможность полутать двойную награду с данжа за двойной расход энергии. Эту подписку всем раздали, потому что люди наныли, И с двойным открытием сожгли энергию за пару дней. Если Вы играете без подписки, лутать по 1й награде и сжигать по 40 энергии вместо 80 Вы будете очень долго отрабатывать этот кап. Помимо подписки в игре есть еще кое что важное, это гринд мобов. Ну закончилась у вас энергия-вставайте на споты и гриндите питомцев и качайте их. Там статов больше чем Вам шмот дает. 3. Нейрослоп. Ну тут у игрока нейронка в крови просто. Если бы это было правдой, сейчас в мире были бы сотни игр подобного уровня. 4. Разрабы придумали автоматизацию в виде макросов. Тут конечно вопросики. Использовать макросы на условнйо рейзер наге люди считают норм, а макрос от разраба это фуфу. Макросы в ММО с самого появления ММО, а тут дали удобный функционал без стороннего ПО 5. Игру сравнивают с мобилкой/геншином и тп. Поиграйте в мобилку какую-нибудь увидите что от Вас требуют либо сотни тысяч рублей в месяц либо крути гачи. Тут этого буквально нет. Донат очень жестко понерфлен. ==================== Ладно, хватит о глупостях, давайте к плюсам: Первое на что Вы обратите внимание - это графика. Она тут нереально крутая. Ни одно видео по игре ни одна трансляция не передает красоту игры. Качайте и пробуйте сами. Прокачка быстрая, что отлично в современных реалиях. Геймплей тоже очень динамичный. Сложность подземелий растет со ростом Вашего шмота. То есть у данжа допустим требование 700 ГСа, у Вас 1400-вы пройдете его супер легко. Но на 1400 у Вас откроется другой данж-где уже нужно будет страдать в Вашем шмоте. Обновления на Корее для этой игры выходили супер быстро. Ни одна ММО в мире за всё время не могла похвастаться такой скоростью обновлений. Игра очень даже финансово успешна у себя на Родине. Разработчик смотрит на региональный менталитет и учитывает мнение аудитории. Так же разработчиком заявлено своим инвесторам, что Айон 2 будет основным проектом для них. Ресурсов в игру заложено море. Теперь небольшое отступление для обвинителей разрабов. Они не блочат игру, вы можете воспользоваться другим способом закачки игры, создать РУ аккаунт и через него играть. Да есть проблемы с дисконнектами и типа с ВПНом не дисконектит. Вот только у меня и без ВПНа игра из России работает. Но пинг, сейчас они не показывают цифры почему-то, а на тесте показывался. Так вот, без ВПНа пинг скакал от 30 до 120, и как будто была потеря пакетов. Игровой ВПН железно прибил мне пинг в 35-45. Игровой ВПН нужен просто для Вашей комфортной игры. Сами себе выберете какое ПО использовать, советовать не буду. Если Вы дочитали это до конца - просто попробуйте игру, не слушайте различных неадекватных блогеров, которые вполне могут оказаться на зарплате у какого-нибудь проекта. Игра хорошая. По-своему. По-современному. Не как в 2007 году. Не надо сравнивать. Хочется Айон 1 - тут Вы его не увидите. Это совсем другая игра. Но она классная.

Полезно: 93 · Забавно: 8
Графика
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Отзывов написано: 1
В Steam

Лучший довод «против»

Самый полезный отзыв ветерана (10+ ч на момент отзыва)
▼ Не рекомендую
41 ч на момент отзывавсего 43 ч
3 окт. 2026 г.

Крутая игра, крутой графон, крутая музыка. Мне очень нравится боевка, я аж поностальгировал по тере онлайн закрытой ныне, но я оплатил себе издание за 100$, и мои набор доступен только на определенном одном сервере, они даже не решились на жадную идею, чтобы я мог покупать эти наборы дополнительно на другие сервера, и везде с ними бегать. Обидно за дракона и красивый сет косметический. Но это не главная проблема, в игре отсутствует почти кооп-контент и ММОРПГ составляющая. Я проплатил себе 100$ издание и своим трём друзьям купил. - в итоге мы все играем раздельно:) Дай Бог иногда видимся в данже разок в день. Ощущение что я играю в геншин - меня не покидает. Visual 10/10 Music 10/10 Sound 10/10 Gameplay 8/10 Class Design 8/10 Co-op Gaming 1/10 world PvP 2/10 Arena PvP 5/10 От ММОРПГ тут только табличка в стиме в виде: MMO Online PvP Online Co-op Так, что советую поиграть бесплатно. Посмотреть в соло, но геймплея на часов 100 максимум на старте, выкачать твинков и персонажа - упереться в кап энергии мобильной игры, и заходить с купленной подпиской месячной раз в неделю делать активности - не самый удачный курс развития, имхо :) For english speakers, i recommend running my text through a translator. Here, I’ve written the facts about the game. bought it the Ultimate Edition for myself and for three of my friends.

Полезно: 65 · Забавно: 6
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Отзывов написано: 2
В Steam

Отзывы игроков

Найдено: 577

На основе последних отзывов Steam: 5 751 · обновлено 6 окт. 2026 г.

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  • Русские отзывы: 751, с 30 сент. 2026 г. по 6 окт. 2026 г.
  • Английские отзывы: 5 000, с 1 окт. 2026 г. по 6 окт. 2026 г.
  • ▼ Не рекомендую
    45 ч на момент отзывавсего 45 ч
    1 окт. 2026 г.

    I can't recommend the game the way it is right now... and the crazy part it's not even the gameplay or graphics or servers that's the issue, but the monetization. EDIT: They are changing the Founder's items to be account wide, but the subscription stays SERVER locked... same as the skins you purchase, and no change to the pass too, soo... one step in the right direction, they probably realized not disclosing any of this on the steam page can get them in legal trouble... Still I can't accept their reasoning that they have that restriction to combat bots... you literally made killing mobs drop unbound Kina (the currency you use in AH)... and who can farm mobs easy!? That's right literal 24/7 bots... /EDIT Pretty much everything you can spend money on is either server locked or CHARACTER locked. The game gives you ZERO warning that your subscription is SERVER locked, yup... you want to try the other faction? Want to play with a friend and your server is full? You can't use any of your founder items now... Surely the TWO Battle passes must be at least server unlocks right? NO, NOPE not at all... it is CHARACTER locked... what a great idea... Anyone who like to have alts... this game is not for you. Not to mention without the SERVER locked subscription you can't even trade in the AH so you are basically playing a solo self found game with some co-op at that point. I don't even understand WHY have these restrictions... every skin you buy from the shop is also server locked... I can understand region locks, but server or character is just crazy... The fact that I have a monthly sub and I can't even get free customization... or at least a monthly Quna (premium currency) based on the sub price... The game is fun so far... but these weird decisions just make no sense to me and it just makes me not want to buy anything at all... especially cause I like to play alts and try both faction before I commit to playing one of them as the main one... but now if I end up liking the other faction, I "lost" all my stuff I paid for or got as a twitch drop... EDIT 2: I reached level 45 on my Spiritmaster, and 1300+ GS or the other thing that shows a bigger score, the "end game" for now. I tried the Rift stuff, the dungeons in conquest mode, ran out of the energy to do more dungeons (can't open the RNG cube), I didn't try Abyss (Open world PvP map) but saw people saying that it is also restricted to 8-hour weekly limit (Excuse me WHAT!?). The dungeons are like this (at least for now): you run past everything on mount kill boss, go to next boss, you also glide to last boss in some cases. You don't really need a tank or even healer right now if you know what you are doing, buff removing (at least on Spiritmaster), stagger stigma skills etc, potions will heal you and your macros destroy everything. Everything in the game is just RNG upon RNG, gathering has a fail/success part and it is % based. All the small "dungeons" and strongholds you do give skills point and "talent" points that you MUST do on all characters. Alts are needed to actually be able to play more or to use the enhancement stones etc to feed it to your main. You don't really have any builds pretty much, there is VERY small amount of choice you need to make in terms of skills or talent and most people will make the same choices by themselves for obvious reasons. The world bosses are boring and the loot you get is 99.9% times fragments for the pictures you can put into Pantheon that will eventually give stats once you killed a couple thousand of the bosses (depending on rarity of the morphable images), or they give some blue or green gear that you only want for the skin, WHICH is also RNG when you extract it... sure you have a chance to get yellows but they are worse than the dungeon gear usually so... again... they will be skins eventually. At least the in game Closet for skins is server based and FREE to use anytime so you can dress up your alts. The pet and mount system is great and fun, most creatures and enemies you can get as a pet and mount, even some bosses, and again it's FREE. Even from a gameplay standpoint I just can't recommend the game, I really tried to like it and hoped it is good in the end game, but the amount of restrictions they have and the way the gearing works, I can't recommend it. Again you might enjoy this exact mobile style instant gratification, restricted weekly casual style, but I don't, NCSoft published Guild Wars 2 and Guild Wars 1 (My top 1 game of all time) and they still can't just look at it and be like, let's do that but with AION skin... /EDIT 2

    Полезно: 1 622 · Забавно: 109
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    Отзывов написано: 15
    В Steam
  • ▼ Не рекомендую
    18 ч на момент отзывавсего 18 ч
    3 окт. 2026 г.

    Disclaimer: This review is based on my objective observations of AION 2's current game systems and monetization practices. It is intended to provide factual information so each player can draw their own conclusions. Everyone has a different tolerance for MMO monetization. This negative review reflects my personal tolerance for these practices, not a claim that everyone should feel the same way. AION 2 - Advertises itself as F2P, but feels more like F2SP AION 2 is subjectively free to start playing (F2SP). You can level, quest, run dungeons and participate in PvP without paying. The problem is that several important systems are monetized. Special Quai Membership The membership costs $14.99 for 30 days and is required for access to the Market and Quna Exchange. This isn't just a cosmetic subscription. The Market and currency exchange are core MMO economy systems. If you want access to them, you need an active membership. The membership is also server-bound, so it does not automatically apply to characters on other servers. Real money can enter the player economy Quna is the premium currency purchased with real money, while Kina is the regular in-game currency. AION 2 provides an official Quna/Kina exchange: Real money → Quna → Kina → player economy NCSoft does not directly sell "BiS gear" in the cash shop, and I would not claim that every BiS item can simply be bought with cash. However, real money can be converted into the currency used in the player economy. How much combat power this provides depends on what is currently tradeable and available on the Market. Potions, scrolls and automatic use AION 2 can automatically use potions and buff scrolls. Members also get access to Wind Breeze Merchants, which provide convenient access to consumables. Combat-related scrolls such as the Battle Enhance Scroll can be obtained through this system and provide temporary combat bonuses. I'm not claiming that automatic potion/scroll use itself is P2W. The concern is the combination of: automated consumable use + combat-affecting consumables + membership-gated merchant access + real-money-to-Kina conversion. In other words, healing and combat-related consumables are integrated into a monetized economy rather than being purely gameplay-earned resources. Daeva Pass The Daeva Pass is purchased per character, and its premium track provides additional gameplay rewards, including progression-related materials. Again, this isn't the same as directly buying character stats, but it is another paid progression layer. Paid cosmetics can be character-bound The $99.99 Ultimate Founder's Pack contains several rewards explicitly marked as Bound (meaning it's bound to character), including the Blazing Sun Wings and multiple cosmetic items. So paying $99.99 does not necessarily mean that every cosmetic can be freely transferred between all of your characters. To be fair... The Global version differs from the Korean/Taiwanese versions, including restrictions around trading and the player economy. I therefore wouldn't claim that Global has exactly the same monetization systems as those versions. But the fundamental structure remains: - Free to start playing. - Market access requires a $14.99 monthly membership. - Quna Exchange access requires the membership. - Real money can be converted into Quna and then Kina. - Kina is used in the player economy. - Automatic use of potions and buff scrolls is available. - Members get access to Wind Breeze Merchants and their consumables (potions/scrolls). - The Daeva Pass is purchased per character and provides additional gameplay rewards. - The membership is server-bound. - Premium rewards can be Bound. I consider this closer to F2SP than the traditional idea of F2P. You can absolutely play AION 2 without spending money. But you cannot access all of its important economic systems without spending money, and real money can be converted into the currency used in that economy. For me, that crosses the line into a monetization model I don't want to support. Negative review.

    Полезно: 1 048 · Забавно: 24
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    Отзывов написано: 6
    В Steam
  • ▼ Не рекомендую
    3,7 ч на момент отзывавсего 3,7 ч
    1 окт. 2026 г.

    [REFUNDED] I genuinely want to recommend this game, because the actual game itself is not the problem. The gameplay is fun, the graphics are good, and so far I haven't had any major issues with the servers either. The problem is the monetization and the ridiculous restrictions attached to almost everything you pay for. Why is so much paid content locked to either ONE server or even ONE character? If you buy a Founder's Pack, you would naturally assume that the rewards you paid for are account-wide. Apparently not. Once you claim certain items on a character, they're tied to that character. So if that was your first character and you later decide you don't like the class, faction, appearance, or whatever else... congratulations, your paid items are sitting there with it. And deleting that character? Better make sure you understand what happens to those items first. Then there's the subscription. It's SERVER-LOCKED. There is basically no proper warning making it obvious that you're paying for benefits that aren't available across your entire account. Want to switch servers because your friend plays somewhere else? Your server is full? Want to try the other faction somewhere else before deciding what you actually want to main? Too bad. The subscription benefits don't simply follow your account. Then we have not one, but TWO Battle Passes. Surely those are at least shared across the server, right? NOPE. CHARACTER-LOCKED. So if you're someone who enjoys making alts, experimenting with different classes, or simply trying multiple characters before choosing a main, the monetization system actively discourages you from doing that. It gets even stranger when you realize that without the server-specific subscription, you can't properly participate in features like Auction House trading. At that point it starts feeling like you're playing some weird solo-self-found version of an MMO with co-op attached to it. Even cosmetics from the shop being server-locked makes absolutely no sense to me. I can understand REGION restrictions. Different regions can have different publishers, pricing, infrastructure, regulations, etc. But SERVER-locked paid cosmetics? CHARACTER-locked Battle Passes? Why? And if I'm already paying for a monthly subscription, why isn't there at least some additional value attached to it? Free character customization occasionally? A monthly amount of Quna based on the subscription tier? Something that actually makes the subscription feel worthwhile across the account? That's the frustrating part: I actually LIKE the game. The gameplay isn't what makes me hesitate to recommend it. The monetization structure and restrictions does. Instead of making me want to spend money, these restrictions have had the exact opposite effect. I don't want to buy cosmetics, Battle Passes, or anything else because I don't know whether the character or server I'm currently playing will even be the one I stick with. I like creating alts. I like testing classes. I want to experience both factions before committing to a main. That's completely normal behavior in an MMO. OH and, if you want to delete your character, it must be level 10 first and then there is this 7 day deletion time. I'm just laughing very hard. But with the current system, changing your mind can mean leaving behind things you PAID for, Founder's rewards, or even rewards such as Twitch Drops. Account-wide purchases should actually feel ACCOUNT-WIDE. Until these restrictions are changed, I simply can't recommend spending money on the game and unfortunately, they also make it difficult for me to recommend the game itself. [REFUNDED]

    Полезно: 417 · Забавно: 26
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    Отзывов написано: 19
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  • ▼ Не рекомендую
    42 ч на момент отзывавсего 42 ч
    4 окт. 2026 г.

    Don't bother. You can try the game for free up until 45, then the curtain falls and you'll see it's really just another weekly checklist like lost ark. If you enjoy lost ark, you'll probably enjoy this though. It's a shame because Korean devs make the most beautiful mmos with the best combat feeling, all the time. But they always have to ruin it with 564894845 predatory systems. In this one you unlock 75% of the features right after you get to 45, and you'll see everything is timegated, ilvl restricted, energy restricted, or timed (7h a week in abyss is laughable). If you're unlucky in dungeons, you get three choices to increase your ilvl: - Wait a long time to try again and probably still not get what you needed (the energy cost is very high and the drop rate is low) - Make alts to use their energy because drops can be traded - Swipe credit card The main scenario quest at lvl 45 gets you into the abyss at around ilvl 1000, that's most likely the first time you'll be in an open pvp, and you'll probably have a very bad time there. Besides dungeons and abyss there are plenty of lvl 45 activities, but they all rewards peanuts for too much effort. I tried doing world bosses. Did 3 of them, they require 50-100 players to be downed in a reasonable time, and all they gave me was 20 kinah each, and 14 fragments (total from all 3 bosses) for crafts, one of these crafts requires 20 000 of them and the fragments are bound to your character... Anyways there are also some good things: the world is beautiful, the characters are okay. Some of the stories (mostly the short ones in side quests) are enjoyable. The combat feels good. They also re-used some audio from Aion 1 and this hits nostalgia because I really liked Aion 1 around launch. The shugo mini games are also very fun to do But there are too many negatives for me to tell you to play this game. AT LEAST IF YOU DO, DON'T BE LIKE ME AND DON'T CLEAR 100% OF THE MAP BEFORE HITTING 45. Just rush to 45 if you wanna try it. Then you'll see if the game is for you when the main systems unlock. I do have to put an emphasis on these negative points : - Energy system has no place in basic group features for a good MMO - Membership should be account-wide (its currently server-wide, which is really bad considering they encourage us to migrate our characters for "free" starting October 14th to join our friends - Battlepass(es, there are two of them already) should also be account-wide once unlocked - it's character bound and costs a lot of money to unlock - They are fixing the fact that founder rewards were character-bound, but don't let them fool you - this was intentional - Most of the UI is HUGE and unpractical/unresponsive/have weird controls on PC because they are either planning a mobile version or they just left what was supposed to be in the original mobile version of this game - The game is uneven : some cutscenes are beautiful, some are ugly, some are beautiful in another style but run at 10 FPS. It's just so weird. They also messed up the english voiceover, which is sad because I like to hear a language I can understand. Japanese and Korean are better from what i've heard. - They lied about the "200 dungeons". 90-95% of them are NOT dungeons. They are just caves with 1, 2, 3 rooms with either riddles, a boss, or a dozen weak monsters. YOU HAVE TO DO THEM ALL OR YOUR CHARACTER WILL SUCK. They all give skill points. - This game is a prison. After 45, it will ask you to be there every day, every week, and follow guides else you'll be behind. It's gonna be constant FOMO in your head, and people will (and are already) ask for you to have much better gear than what's required. - Everything you do in this game increases your character strength in some ways. You'll have to 100% the game or close to it if you want to be competitive in the long term. I can't list everything because there's too much, but I don't usually post negative reviews for games. What i've written there, I witnessed. Be careful with your wallet if you go down that road.

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  • ▼ Не рекомендую
    16 ч на момент отзывавсего 17 ч
    2 окт. 2026 г.

    ЧАД ЖПТ АВТОМАТИЗИРУЙ НAЕБАЛОВО ГОЕВ Этой коронной фразой можно наиболее точно описать сей игро-содержащий продукт, который пытается выехать на фансервисе и названии Aion. По факту же это полумобильная дрочильня, где левел кап закрывается за 15 часов, а дальше начинается такой же пустой гринд ради минмаксинга ГС. И всё! Да-да, там есть мёртвый рынок, за подписку, если какие-то ивенты и миниигры, есть крафты - но это всё рудимент, который сделан для галочки, чтобы было. Зато есть автобег, автобой (сделал макрос, зажал две кнопки, игра сама прожимает за тебя абилки последовательно), гриндволлы. Сам мир, как и графика на первый взгляд красивые, но он абсолютно статичный, пустой и мёртвый. Локации приедаются спустя 4-5 часов, прорисовка мобов и персонажей 15 метров на ультрах, кроме спотов мобами, миллиардом бесполезных проф ресов и ещё миллиардом таких же бесполезных перьев нет ничего, просто декорации. Сами споты около бесполезные, шанс нароллить редкую полезную шмотку ниже чем выиграть в казино, при этом мобы просто губки для урона. В игре нет ни одной интересной механики и нет даже синергии между обычными механиками, весь контент это подай, принеси, иди нахер, не мешай в перемешку с бесконечным затыкиванием одноликих мобов и боссов как в сюжетке, так и после неё. Может, конечно, ультра фанбою первого Aion будет интересен "сюжет", но мной после пары катсцен и диалогов прожимался инстантно скип. Системы прокачки и билдинга максимальный примитив, при этом уже задолбавшая всех за 15 лет таргет боёвка и классовая система персов вызывает лишь рвотные позывы, а обильное насирание эффектов выжигает сетчатку. Механики сюжетных боссов и левелинг данжей кривые, однотипные и максимально упрощены. При этом левел дизайн тех же данжей это просто полный пиз.. в купе с убогой и не удобной миникартой постоянно приходится дрочить кнопку карты и писать рандомным тиммейтам, что они пропустили очередного минибосса или же объяснять на 40 лвл рандому, как пользоваться алтарём телепорта. Да, неплохой редактор персонажа, да можно сделать альтушку с госуслуг, но ребят, камон, порнохаб бесплатный, а в том же Inzoi куда лучше редактор и при этом хоть геймплей есть после него. Из маунтов, естественно, красивый тот, что закрыт за пэйволлом в виде Ultragoy Edition за $100. Все остальные маунты нейрослоп уровня генерации живности в NMS. При этом всём оптимизация говна, ублюдочный мобильный UI который даже не потрудились переделать под ПК для Global версии (которой не будет на мобилках), миллион багов, краши и статтеры. Эта подделка на игру ощущается как жвачка, которая первые 2-3 минуты даёт яркий вкус, но чем дольше ты её жуешь, тем больше безвкусной она становится и вот на 15 часу уже приходит осознание, что ты жуешь уже по инерции безвкусный кусок резины. К сожалению, жанр ММОРПГ мёртв, его убили жадные разрабы и аудитория жанра, которая готова из года в год жевать деградирующую всё больше и больше пустую жвачку, деградируя вместе с ней, потому что наблюдая за игрой рандомов в AION 2 я ни раз, и ни два поймал себя на мысли, что они больше походят на ИИ мозг мухи, чем на живого человека и дальше будет хуже, увы.

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  • ▲ Рекомендую
    4,4 ч на момент отзывавсего 8,9 ч
    2 окт. 2026 г.

    Make sure you create an NCSoft Purple account BEFORE you start up the AION 2 game in steam if you are wanting to link the two accounts (especially if wanting it for the Twitch drops). There is currently a problem where if you load the steam game first then try to link the account it will tell you that you can't as one already exists. If you do a work around and delete the steam account version it will wipe everything you purchased and progress made with any charas as well as the charas. The devs have said they are looking into it. If you have already done it in the wrong order (like I did lol) then it is up to you if it is worth it to lose the charas, etc and possibly have issues or just sit and wait it out (what I am doing). Up to you, but I just wanted to warn people so they can hopefully see this before they do stuff in the wrong order. I had an issue where my onscreen UI would disappear and I could hear it responding to key binds, but could not see them. I was baffled at first, but did figure out what was going on. So when I take screenshots in games it uses Steam's overlay and the keybind F12. In Aion2 the hide/unhide UI (for taking beautiful screenshots without the UI and name tags, etc in it) is coded by default as F12. I changed the AION2 keybind to F10 and it isn't an issue anymore. Hope this helps someone else if they run into this issue of conflicting binds. To switch quickly between Aion2 combat (and movement/camera control) and Aion1's combat (and movement/camera control) just hit / It will teach you this in the tutorial, but just know you can switch back and forth like crazy and is honestly a very nice perk. Lore wise this game takes place after the original Aion game. The Balaur dragonlords won the war and Daeavas are by and large prisoners and batteries. The opening scene introduces a team of Elyos Daeva NPCs (regardless of whether you play as Asmodian or Elyos) and after a very short stint where you control one of the NPCs to move the story along and learn rudimentary controls and combat, you are rescued by said NPC daeva and rolled into the character creation screen. From there you will control your character. The initial town area for some of the intro quests/storyline will flash the screen blue and make you in a separate ... not instance, but other players are not visible, which is nice as it allows you to do required entry level quest intros without having to worry that someone else will trigger the sequence before you and cause you to have to wait or restart. I think that was well handled. When it is over it will flash blue again and other players and mobs will reappear. In the beginner area the required mobs auto repopulate VERY quickly, again this is super nice with the load of people joining all at once so you aren't stuck in the beginner area competing to get mobs for quests. You will get your wings (and therefore access to flying and gliding) very quickly compared to the first game. Game is visually stunning. I added my PC specs as this is a laptop and a bit older. I am running everything on the auto defaults it recommended for me (which is normal to low for everything). I don't have any complaints and haven't had issues other than potentially lag or loading related ones when being teleported to another area (which is fairly normal for me, your mileage however may vary). For money related things. There will be an optional subscription for the game which gives access to the marketplace. You can play without a sub (true free to play playing). There apparently is two different forms of the battlepass. From what I understand it accelerates progress, etc, but isn't required ( I will update this if I find out it is required for something). There is a skin/cosmetic shop. Not a ton in it currently, but probably they will add more later. There are some nice looking stuff in there. There are different tabs of skin types. Some are sets, some are individual items. The sets can be mixed and matched for pieces. Pets (both those purchased and those tamed from wild beasts) are also supposed to be mounts as well... which will make for some odd screenshots depending on the pet/mount type. Devs have said that Oct 14th they will allows moving around from servers to servers so people can get together who were separated by servers being full up when EA launched. I don't know if it will have strings attached (special rules) for hoping around, you should watch for more official news announcements from the dev team to be sure what is going on. I genuinely like this game so far. I also played Aion1 from launch for several years so I am somewhat biased. I am just playing and having fun, not trying to speedrun it to end game content so my review and views are based on that outlook.

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  • ▼ Не рекомендую
    7,1 ч на момент отзывавсего 7,2 ч
    1 окт. 2026 г.

    NCSoft разучились делать игры. Это видно по всех их релизам за последние много лет. Более того, они даже не понимают базовые принципы геймдизайна и многие вещи в игре устарели лет на 20 и я даже не про мморпг-составляющую. В некоторых старых играх было какое-то стрёмное управление по типу ходьбы на клавишах OKL;, взаимодействий на мышь, хотя вся игра была сугубо на клавиатуре и крайне нелогичных взаимодействий. Так вот Aion 2 хороший пример эволюции этого неудобства во всём. Как вы думаете, как избавиться от предмета в инвентаре? Может перетащить его мышкой за пределы окна? Может перетащить его на специальную иконку? Может нажать кнопку Delete или Backspace? Не правильно. Нужно нажать кнопку удаления снизу, затем нужно ДВАЖДЫ нажать на нужные предметы ЛКМ затем снизу подтвердить удаление. И это только с удаляемыми предметами. А большинство предметов неудаляемые. К примеру у вас мусорный шмот который забивает вам инвентарь. Как вы думаете что с ним делать? Правильно, нужно нажать соседнюю иконку от мусора, выбрать предметы снаряжения, затем заплатить деньги прямо вникуда, (как я купивший нрд) и переплавить их в отдельную валюту. А знаете что будет, если зажать ЛКМ в инвентаре на предмете и потянуть? Правильно, инвентарь начнёт прокручиваться. Удобно? А знаете что будет если покрутить колёсико мыши в игре? Может камера приблизиться на персонажа? Не совсем. Камера не только приблизится, но ещё и будет опускаться, причём неравномерно, а на самом последнем прокруте она поднимется. Удобно? И подобных мелочей крайне много во всём. Боевая система тоже моё почтение. У вас есть несколько хоткеев под скиллы и на каждую кнопку вы назначаете по 3-4 скилла в последовательность. Ну да, спасибо, я ведь играю на геймпаде, наверное, а не на квм, на которых у меня в быстром доступе есть 40 клавиш и 150 сочетаний. Эта система сделана специально под макросы. И как показывают задроты с Тайваня - сделать правильный макрос = половина победы в пвп. Это кстати прогресс для NCSoft, потому что в ТЛ ваш макрос победы был просто спам 1-9 и для пвп и для пве. А ещё многие скиллы в айоне вас буквально заставляют стоять на месте и бить, хотя мне казалось что правило "отбирать управление = плохо" написано в каждом учебнике по геймдизайну. Ну NCSoft наверное виднее с их инновационной таргетной боёвкой. Тем не менее если сравнивать, то боевая система хуже чем в архейдже, которому уже 13 лет стукнуло. Aion 2 менее отзывчивый в боёвке, меньше сочетаний комбинаций, меньше импакта. Вся боёвка ощущается более "неповоротливой" и этому не помогут скорости скиллов на капе, так как многие действия именно не дают нужного ощущения динамики и никак не режутся. Графика в игре хорошая, но производительность достигается путём принудительного апскейла, который НЕЛЬЗЯ отключить в настройках. Более того, игра изначально рендерит с апскейлом даже не до нативного разрешения. Видимо у целевой аудитории, которой 35+ кроме рефлекса доната уже ничего не работает в организме и они кроме силуэтов не различают визуала. Дальность прорисовки персонажей в игре ещё меньше чем в БДО, а в бдо это около 15 метров, по ощущениям. Нагрузить систему игра тоже не способна. 6-ядерный ryzen показывает 50% загрузки в локации с 300 игроками, кучей мобов, а видеокарта нагружена процентов на 80-90%. Фпс естественно сильно проседает. Ну и статеры, благодаря сочетанию кривых рук и пятого анрила, никуда не делись. Вот если бы первый айон вышел точно таким же как эта игра в 2009 году, то айон во-первых не стал бы культовым, а во-вторых ощущался бы как просто норм ммо, коих в 00-ых были с десяток. То есть это даже не развитие. А сейчас, кстати, не 2009, а 2026 и это просто позор. ММОРПГ-жанр мёртв, а играют в него уже просто по инерции. Нет нормальных игр и даже из тех что заанонсили нет ничего годного - это всё мёртворождённые проекты на годик максимум, а основной онлайн в которых исчезнет через 2 месяца. Вы посмотрите на игровой процесс Archeage Chronicles и Archeage S, что показали вчера. Это даже не смешно. Это просто отбросы, а не будущие флагманы жанра. Ни одной игры после Лост Арка 2019, который будем честны тоже звёзд с неба не хватал ни тогда, ни сейчас, язык не поворачивается назвать нормальной игрой. Чё там было? НВ? ТЛ? Тарисленд, квинфолл лол? Штук 5 блесс? Pax Dei(который заявлялся как инновационное ММОРПГ, а по итогу вышел клоном раста)? Chrono Odyssey? пхапхпахпахапхапх. Не, ребят. Это уже не полумёртвый жанр, это мёртвый жанр на котором остались лишь паразиты и черви, поедающие труп. Я крайне вам не рекомендую связываться с этой игрой ни в каком виде, если вам конечно не 35+ и у вас сейчас в руке не банка жигулёвского.

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  • ▲ Рекомендую
    43 ч на момент отзывавсего 56 ч
    4 окт. 2026 г.

    Azphelumbra, friend! Long read ahead but I needed something to do while waiting for my McDonald's breakfast. If you don't want to read it boils down to this: If you want to try the game, just try it. It's fun, there's a ton of people playing on either faction. You don't 'need' to P2W to enjoy content to its fullest, the game encourages you to just play it. If you wanted PVP like in Aion 1, it's not here so you can take your hidden sin self back to a private server and gank unsuspecting lowbies aethertapping there. Game looks nice, combat is fun, Chanters can do actual dps while still buffing in PVE now without being gimped and Clerics can still be Clorcs with their lightning bubble. ---------------------------- If you were a fan of the original Aion, this may not be for you aside from the music and that nostalgic feeling we get when we think of the 3.0 Golden Days. However, as a fan of the original Aion, this was the first thing that I found that I enjoyed. Hearing the iconic intro chant and cacophonous music reminded me of some fantastic times and Aion 2 was the opportunity to create some more gaming memories within a franchise that quite frankly, helped me mentally throughout my 20's (I know I'm lame). Is there P2W? Yes, but hear me out. The main sub is around the price of my FF14 sub but I actually get something for it rather than just 'being allowed to play the game'. A lot of it is convenience like accessing your bank anywhere but the 'P2W' aspect is the Odyle recharge rate and the ability to spend double that energy at the end of dungeons to get drops. You are not getting 'more' with the sub, you are just getting it faster. Are there battlepasses that contribute to P2W? Yes. In KR/TW the battlepasses were level gated and you could buy them using in-game Kinah, in Global they are free (like TW/KR) but you can pay for the extra 'premium' line. You essentially get double what they offer. One is more upgrade materials and the other is Odyle energy etc. What makes this P2W is more that you can just buyout the entire pass and get it all in one go and honestly...it's not that bad a price, realistically. If I recall, both passes last 2 or 3 months, so if you want to spend £200/200euro every 3 months on passes, I mean...it's not Lost Ark prices. Can you get 'end game' gear without P2W? Yes. Aion 2 encourages you to just 'play the game'. Sure there will be a small amount of people, mostly streamers and content creators that have juiced themselves up to the gills, but for normal people who don't play 15 hours a day, you can absolutely catch up. I have also seen/heard a lot of those people who can juice 'because they can' say that it is also a colossal waste of money. By the time the season ends, everyone who is playing who wants to reach BiS, will have gotten there one way or another and when another season starts, time to start again! And that's ok. Is there P2W in the shop? No. There is nothing you can buy with real money in the shop that will make you stronger. No tempering solutions, no dungeon resets, no enchantment stones. Only things you can buy for the paid currency (Quna) is cosmetics and battlepasses. tldr for this section: It's more 'Pay2Progress' if you want everything in 5 days. Get the sub, it's a f2p and the sub is worth it. If everyone is able to get everything within a week of release, then the game will die fast as there will be nothing to work towards over time. So take your time! ------------------------- Graphically it's a nice looking game, character creator is fun and doesn't limit you. Making tiny characters doesn't work the same here as it does in Aion 1 but it is fun seeing people with the minute figures scurrying around with their bobbleheads. My PC isn't insane and I can't run everything on Max unless I want my CPU to burn out but with a Ryzen 5600x, 3070ti, 16gb ram and working fans, my GPU barely breaks a sweat. The game is very CPU heavy so it's usually at 80-83degrees in extremely busy areas but aside from that it's like, 75-77. Asmodae's Altgard doesn't really look like its original iteration but I see they have tried to implement the 'purple sky' in some areas with the use of the clouds and lighting to imitate some of Aion 1's 'asmo atmosphere'. It uses old/new/remixed OST's from the first game which feels nice. I feel some of the changes made to Altgard is because they made Morheim the 'snowy' map (was there on KR/TW) and as we know, Altgard. Morheim and Beluslan all have predominantly ice and snow but I understand that each map now is a massive biome that needs variation. Elysea is probably more faithful to Verteron in some ways but it is jarring hearing music from Kamar there. Like Altgard, Verteron was very sunny/dusty in some areas and green in others but it wasn't as jarring as just the pure ice and snow with little respite areas in Altgard (mainly surrounding the fortress). This new Verteron map feels more like old Eltnen with new Eltnen (later release, currently available KR/TW) is just desert. I guess the devs actually care about Aion 1 lore huh? Either way, it was nice roaming around both faction maps and seeing place names and going "OH YEAH!" at each of them and trying to find similarities between this new iteration and the old. The Abyss they made nearly 1:1 but it does feel a little 'smaller', but it's still super cool to see. There's references to the Ruins of Roah and that awful patch with Ereshkigal but I'll take what I can get! They have seiges there but they're mildly different to Aion 1 Abyss seiges. There's also a 1000 player cap in the Abyss at one time too so...yeah. -------------------------- "But the game has a mobile UI and is made for mobile and plays like mobile!!" No. The game originally had plans for a mobile companion which HAS BEEN SCRAPPED in favour of pure PC development. Be grateful devs actually listen to players. The UI has annoying red blips but so does Where Winds Meet. It's just an annoying thing some games have now to show "here, you have something new!" The combat/skills UI is more like TERA and it's also fully customisable. "But but but, you can just press and hold one button and the game plays itself." No. You can assign a 'macro' to a bunch of skills but not ALL OF THEM ALL AT ONCE in one long sequence. You know what other game had macros? AION 1. The devs have also stated that they're nerfing the macro capability to ensure more actual button pressing/skill expression takes place. Just because the game doesn't have 50 skills like Aion 1 (looking at you sorc/sm) doesn't mean that the game is 'mobile adjacent'. In KR, if you were low dps they'd call you a 'mobile user' as an insult. ----------------------- Overall, I see the game doing well and if they update it the same way they did in TW/KR, I think it will have a healthy playerbase for a good while. Obviously, I think some adjustments would need to be made considering the mentality of the Western audience but with Growth support events that encourage you to use them on existing characters and not new ones (like in Lost Ark), they understand that spending time away from the game can make you feel like you will be left behind. I went back to TW after 6 months, took the Growth Support event and was able to hit the number requirements for the new content just by playing, questing and catching up. There is NO NEED TO FOMO. As I said earlier, if everyone got everything within the first week of a 3 month season, there will be months of dead servers and content because no one will need anything from said content. So take your time and just...play like a normal person and stop trying to catch up to oil barons and content creators that can write their P2W expenditure off as a business expense. ---------------------- May you find peace in the Darkness.

    Полезно: 64 · Забавно: 3
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  • ▲ Рекомендую
    35 ч на момент отзывавсего 35 ч
    5 окт. 2026 г.

    A WoW vet who didn't expect to find a home in a Korean MMO If you left WoW because of time, dated graphics, or aging gameplay, you know the feeling. You've tried a dozen MMOs since, and none of them held you. I honestly didn't expect a Korean MMO to be the one that finally did. Let me get the obvious out of the way . . this is not wow . The story, the setting, and plenty of the mechanics are nothing like it. But the graphics, the moment-to-moment combat, and that feeling of a living MMO with legions of players running around the world make up for what's missing. For the first time in years, I log in and just want to play. What works for me It looks great, and it feels great to play Combat is fun from minute one, not after a 20 hour tutorial or gearing up . The world is full of players, which is the part so many modern MMOs get wrong I log in, chill, knock out some activities, and actually feel like I progressed Yes, there's P2W and monetization It's a Korean F2P MMO. Of course there is. Bdo players know this story better than anyone. But if you don't have fomo, aren't aiming to compete with the top players who swipe or no-life it, and just want a good game to sink hours into, it barely gets in the way. Play at your own pace and you'll be fine. Who it's for Burnt-out wow vets, MMO fans tired of dated graphics , toxic mythic + progression , and anyone who wants a chill, rewarding grind without the pressure of competing. Verdict Don't skip it because of the monetization stigma. Try it, form your own opinion, and see if it clicks like it did for me. I'm having a blast, and I think a lot of you might too.

    Полезно: 28 · Забавно: 7
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  • ▲ Рекомендую
    18 ч на момент отзывавсего 27 ч
    4 окт. 2026 г.

    The game itself is great if you like mmo's and grinds. It has the most in depth character creator I've seen in a mmo. The graphics are gorgeous and the gameplay is fun enough. The story is interesting and the side quests have some meat to them. Collecting mounts in this game is pretty fun. However the game does have a lot of issues right now and whether or not they will be addressed remains to be seen. The monetization in this game is very scummy. Outfits/items bought on the store can only be applied to 1 character and are very overpriced. A single outfit runs $40 which is what you can get full games for during a Steam sale. Buying a subscription doesn't give you access to the premium tier of the battle passes "that's not a typo btw, there are 2 battle passes". You have to pay even more money to unlock the premium tiers. By the way, I looked through both of the battle passes and there are no cosmetics items, even in the premium tiers so be prepared to fork over even more money if you want cosmetic items. Inventory management is a mess. There is a very limited amount of inventory space. There are tons of currencies in this game and each of them take up an inventory space. There are also a ton of crafting materials that will bloat your inventory if you plan to do any gathering/crafting. There are bound and non bound types of the same item that each take their own inventory space. There are tons of buff items that take up tons of inventory space. This game desperately needs a currency bag/crafting bag etc separate from your inventory.

    Полезно: 25 · Забавно: 1
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  • ▼ Не рекомендую
    11 ч на момент отзывавсего 35 ч
    2 окт. 2026 г.

    I bought the $100 Ultimate Founder’s Pack because I wanted to play Asmodian. At Early Access launch, Asmodian character creation was restricted, so if I wanted to play at all, I had to start as Elyos. I claimed the Founder’s Pack rewards there, reasonably assuming that paid Founder cosmetics would be available across my account. Now that I can finally play Asmodian, I found out that these rewards are effectively locked to the Elyos side/server/character. Support also confirmed that they do not provide transfers for items, products, characters, servers, regions, or accounts. This treatment of paying players is simply not acceptable. A premium Founder’s Pack, especially one that costs $100, should be account-wide. These are paid rewards tied to the player’s account, not something that should become permanently trapped on one character or one faction because of launch restrictions or an early decision. If a player pays this much for exclusive cosmetics, mounts, pets, wings, skins, and other bonuses, they should be able to use those rewards across the same account. At the very least, there should be a one-time transfer, entitlement reset, reissue option, or even the ability to purchase a second pack for another faction. I even offered to have the rewards removed from my Elyos character, reset the entitlement, or buy another Ultimate Founder’s Pack for Asmodian, but there is currently no solution. The upcoming server transfers do not solve the problem either, because they only work between servers of the same faction. What makes this especially frustrating is that the issue was caused by Asmodian character creation being restricted at Early Access launch. Players were pushed into starting somewhere else, and now those same players are being punished for it by losing access to rewards they paid real money for. This is not how premium Founder’s Packs should work. Paid Founder rewards should follow the account, not a single character. NCSoft should seriously reconsider this policy, because this kind of system damages player trust and makes people think twice before spending money on future packs or cosmetics.

    Полезно: 25 · Забавно: 5
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  • ▼ Не рекомендую
    2,4 ч на момент отзывавсего 2,4 ч
    5 окт. 2026 г.

    Знаете это ощущение от новой ммо, пока ты ещё не уперся лбом в гриндволл, не успел офигеть от доната и устать от механик? Ощущение, когда перед тобой открывается новый неизведанный мир, который одновременно с тобой бросились изучать тысячи других игроков? Так вот, в этой игре такого ощущения не будет. Это самое душное начало ммо, которое я видел в жизни. И я это говорю как человек, который в свое время играл в Black Desert, Lineage 2M и прочее (специально перечисляю мморпг "новой школы", вов и ла2 пускай навсегда останутся светлыми воспоминаниями из молодости). В этой игре буквально нет ничего стоящего кроме графики и музыки. Боевка - отвратительная, какая-то кривая смесь таргета и нонтаргета, скиллы - я унылее ещё не видел, "ударить чуть слабее", "ударить чуть сильнее", "ударить несколькими ударами". Никакого контроля, никакой тактики, просто прожимай все подряд в произвольном порядке. Во время боя от количества вспышек вообще не понятно что происходит на экране. Причем я взял чародея, думал щас буду кастовать всякое издалека и контролить толпы врагов - хер там, я два часа бегал и дубасил всех палкой. Сюжет про каких-то очередных попаданцев, я не чувствую ни эпичности, ни размаха, только духоту. Ещё игра максимально недружелюбна к тем, кто не играл в первую часть, я в душе не eбy, кто все эти персонажи и что вообще происходит, при этом игра со старта будет грузить тебя кучей непонятных терминов и названий, я терпеть такое не могу. "Мы покинем Фоэту и отправимся в Бертрон, но для этого мы сначала заберём дракану у балауров!" - это буквально цитата из диалога. Квесты - классическое "принеси-подай-убей 10 мобов". Ну это база, тут все норм. Непонятно зачем нужные полеты с крыльями ради полетов с крыльями. Окей, это хотя бы зрелищно. Но при этом мы время от времени будем упираться в невидимые стены. Зaeбись открытый мир! В общем, еле дотошнил 2 часа в этот унылейший ммослоп, сделал пару скринов с моей ламповой няшей и снес без раздумий. Не тратьте на это свое время, я уже молчу про деньги, лучше пройдите хорошую сюжетную сингл рпг.

    Полезно: 19 · Забавно: 2
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  • ▲ Рекомендую
    66 ч на момент отзывавсего 74 ч
    4 окт. 2026 г.

    A fun game, with solid gameplay, a story that gets better over time, and an easy to use and flexible character creator that lets you make unique characters. The devs also seem to respect the players as in they actively listen to feedback and adjust their monetization and other parts of the game to what the community finds fun. There is some pay to win, but it hasn't affected me so far in a way that would make the game less fun for me. I've played through the whole early access period and reached the end of the current main story after 66 hours, and the game is honestly quite good. I personally think the combat is too fast and can be hard to read if you're not used to it, but it's still fun to play. There are some abilities in there that feel really impactful and are fun to use. Being able to fly a little here and there feels nice, but it's limited by a sort of stamina bar, which can be either interesting or annoying depending on how you feel about it. All classes seem viable from what I've observed, but they need different amounts of skill to play properly. For example, I've seen some players who were quite overwhelmed by the skill required to play the assassin. The easiest class might be the ranger, you just turn into a fantasy magical arrow minigun. The beginning of the game could be improved, but it is functional. It's a bit confusing to get into the game at first. I think the UI is what needs the most improvement, for example the inventory, where I'd like to customize how wide it is. What I find interesting is that unlike a lot of games that suffer from bad design, like "it gets good 100 hours in", the gameplay in this one was already good in the tutorial and just kept getting better from there. And there's still more side quest stuff for me to do. The story starts out okay-ish, and it's a bit confusing at the beginning why things are happening, but it gets better as you progress and things start making sense. I think paying attention to the side stories too, not just the main one, is important to enjoy the game. The endgame seems to be lots of dungeons, raids, PvP if you like that, and endlessly improving your character. I'm just at the beginning of that loop, and I haven't done the faction war yet, so I can't give my own opinion on it. You can do all of it with friends and guilds as you like. The character creator is relatively easy to use and lets you make a variety of unique looking characters, and if you want to, it also lets you be cute and funny, and still look very respectable. Cosmetics also don't seem to be censored at all, you can dress yourself as freely as you want, and if someone doesn't like that, it's really their problem. There's no lootbox gacha that I've seen so far, and I don't feel pressured to buy anything in the game. It's more like I'm enjoying myself so much that I want to spend money on this, so they can give me more of what I enjoy - as it should be. About that pay to win: so far I haven't hit a point where I have directly seen it have a noticeable impact. Right now it feels like it just nudges your stats a little here and there which lets you optimize better, though I'm still unlocking more progression systems as I play, so I'll keep an eye on it. If I understand the game right, you could technically buy the equivalent of gold from other players with real currency gems via the market (which needs the optional $15 a month membership, and mine came with the early access pack), then use that to buy crafting materials and make yourself really good equipment. There are probably people doing that, but I mostly just see people playing the game to get stuff. The game has been running really well technically. The first day of early access was rough with server problems, but I expected that from an MMORPG launch, and since then the servers have mostly been holding up, with only really minor issues, like an occasional hiccup where the game world pauses for everyone, but those are usually resolved quickly. It sometimes stutters in cutscenes for reasons I'm not entirely sure about, and I've run into very few small bugs and very few issues overall. If there is a server issue, you can pretty much just take a short break and it's usually fixed soon. The devs have also been listening to the community. After just a few days of feedback they changed the character bound (early access/founders) cosmetics so all your characters have access to them, which is a nice change. They're also being quite generous with compensations and free stuff whenever something goes wrong with the game or servers. This is almost nothing like the negative things I'd heard about the game before getting into it, and if someone tells you that the game sucks, I think it's worth looking into whether they have a point or are just mad about one particular thing. I think the game is doing quite well simply by being fun to play and not doing anything seriously wrong. Is this one of the best games ever? That's an easy no. Is this one of the best MMORPGs currently available? It very much might be.

    Полезно: 19 · Забавно: 2
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  • ▲ Рекомендую
    28 ч на момент отзывавсего 38 ч
    4 окт. 2026 г.

    Having played a good chunk of different MMO's, AION 2 has managed to grab my attention and provide an enticing world that has pulled me into the game fully, the combat is flashy, the story interesting enough and the world design is great. Plus- all the glams. I can see myself spending a good amount of time on this.

    Полезно: 14 · Забавно: 1
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  • ▼ Не рекомендую
    0,7 ч на момент отзывавсего 0,7 ч
    6 окт. 2026 г.

    Lowkey was only here for the character customization but kept playing after and the game does not run smoothly at all. It feels and looks like a mobile game port, uninteresting story, and just not worth your time.

    Полезно: 12
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    Игр в библиотеке: 662 · Отзывов написано: 53
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  • ▼ Не рекомендую
    65 ч на момент отзывавсего 65 ч
    5 окт. 2026 г.

    I want to warn people that are going to play aion 2, I bought EA Access and played KR version before. The Game is still p2w , this is a mobile game with mobile UI , it has nothing to do with Aion 1 . The story is crap and wtf is happening there anways . Gameplay and skills are good , character creator is the best in any MMO to be honest but does that matter? This is the last game from NC I gave a try and ofc its predatory. This game is a 2nd Job game , where you have to log in everyday and do the weekly/daily to progress an inch. It does not only have a Sub ( that would be too easy ) but also 2 battle passes where u progress way faster than the others, that makes 45 euros/dollars every 2nd month (AAA game). Don't waste your time on this game , it is a mobile port.

    Полезно: 12
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  • ▼ Не рекомендую
    20 ч на момент отзывавсего 33 ч
    4 окт. 2026 г.

    Плюсы: красивые персонажи, хорошая кастомизация персонажа, много данжей и активностей, быстрая прокачка, интересная боевка и ее настройка Минусы: опять напихали кучу разных валют, в которой надо разбираться, много лимитов (снова запрешают играть столько сколько тебе самому хочется, жесткий донат (два баттлпасса, два према дорогие костюмы... а и без према доступ к аукциону заблокирован). Еще минус, который лично меня раздражает - железо соответствует рекомендуемым системным требованиям, но игра постоянно статтерит.

    Полезно: 12 · Забавно: 4
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  • ▲ Рекомендую
    9,8 ч на момент отзывавсего 15 ч
    6 окт. 2026 г.

    В принципе, типичная ММО-донат-гриндилка. Подпивасный геймплей, автобег до точки, бп на бп. Но мне нравится. Самое то, после работы залипнуть на часик. Посмотреть на пейзажи, персонажей и поделать пару квестиков/погриндить. Игра очень красивая, бои +- стандартные для жанра.

    Полезно: 11
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    Игр в библиотеке: 32 · Отзывов написано: 5
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  • ▼ Не рекомендую
    27 ч на момент отзывавсего 27 ч
    4 окт. 2026 г.

    The Good: - Good graphics - Character creator - Runs well for UE5 - Mounts look incredible and they are very easy to get The Bad: - Forgettable filler story - Soulless characters (as is everything else) - Uninteresting lore and world building - Every place looks the same - Camera and movement are extremely stiff, like being in a mobile game - AI-generated icons and even an AI-generated cutscene from a company of this magnitude - For a game that sells itself on being built around flying, it matters very little and just gets you over a small mountain from time to time - Questionable monetization, even for a free-to-play game - Classes have little depth; plays more like an ARPG where stats matter more than anything - Collecting thousands of feathers and other things for character progression is extremely tedious; this makes every quest twice as long - Flying is super limited, constantly needing to wait for it to recharge just to grab one thing from the sky - Inventory space is a joke considering the amount of random nonsense you get - The same old mobile-game-ish "reward" system where you get a bunch of shiny gold currencies or items, but realistically they don't benefit you in the slightest - Nowhere is dangerous; all enemies feel the same to fight against. Pull 50 mobs and get out of it without a scratch. - They put these instanced caves at every corner of the map and label them "dungeons," but they are all the same of 3 different layouts where you go in for a minute, clobber a couple of enemies, and then it's over. No point in any of that, but they force you anyway because they are required for skill points. - The actual dungeons with other players are a joke as well. It's just a speedrun to the boss where you rush past every mob. Even a story character narrating the dungeon tells players to skip them. What is even the point of putting enemies before the boss in the first place? Big NCSoft mystery. - Things being sold that are tied to one character only. Seriously? - Only open-world group activity seems to be world bosses, and boy are they awful. Like really bad. A cluster of 50 people whose animations are capped at 2 FPS. You can't see a damn thing. This is an easy skip. Guess it's time to wait for GW3 and I am praying to dear god that NC has very little influence on it.

    Полезно: 11
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  • ▼ Не рекомендую
    5,8 ч на момент отзывавсего 5,8 ч
    1 окт. 2026 г.

    Aion 2 is a single-player campaign game masquerading as an MMO. Every story mission is a single-player instance. You can't enjoy the game with friends. Unfortunately, it takes a couple of hours to work through the noob area to find that out, or I would have returned it for a refund. I’m just not interested in playing an "MMO" that I cannot experience with friends. Modern MMOs are just not any sort of MMO that I would want to play.

    Полезно: 11
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    Игр в библиотеке: 540 · Отзывов написано: 67
    В Steam