The Coffin of Andy and Leyley

Сейчас играют

326

Разработчик / Издатель

Kit9 Studio

Дата выхода

13 окт. 2023 г.

Жанры

Приключенческие игры, Ролевые игры, Ранний доступ

Русский язык

Не поддерживается

Цена

$8.03

−33%

Рекомендаций в Steam

36 753


Метки

Психологическая
Чёрная комедия
Глубокий сюжет
Несколько концовок
Визуальная новелла
Психологический хоррор
Решения с последствиями
Для одного игрока
Мрачная
Рисованная графика
Демоны
Протагонистка
Исследования
Культ
Хоррор

Особенности

Для одного игрока
Достижения Steam
Полная поддержка контроллеров
Коллекционные карточки Steam
Поддержка контроллера DualShock
Поддержка контроллера DualSense
Steam Cloud
Семейный доступ

Ветераны

10+ ч на момент отзыва

97%

положительных · отзывов: 4 218

Новички

Меньше 2 ч на момент отзыва

86%

положительных · отзывов: 510

На старте

Первые 30 дней после выхода в Steam (13 окт. 2023 г.)

95%

Русские отзывы: 95% на старте → 96% сейчас

+1

· Отзывов на старте: 198

Английские отзывы: 96% на старте → 95% сейчас

−1

· Отзывов на старте: 4 269

Как меняется мнение с часами

Доля положительных отзывов по часам на момент отзыва. Нажмите на столбец, чтобы прочитать эти отзывы.
Как меняется мнение с часами
СыграноПоложительныхОтзывов
до 2 ч86%510
2–5 ч94%2 042
5–10 ч96%2 502
10–50 ч97%3 949
50+ ч98%269

Лучший довод «за»

Самый полезный отзыв ветерана (10+ ч на момент отзыва)
▲ Рекомендую
75 ч на момент отзывавсего 77 ч
17 июн. 2026 г.

Я могла бы написать рофельный отзыв, похихикать и так далее, но это та игра, про которую хочется рассказать серьёзно. Игра полностью стоит своих денег. Отражает огромный спектр проблем, которые и делают её замечательным психологическим хоррором. TCOAAL зацепил меня своей огромной эмоциональной составляющей и тем, как персонажи не могут полностью раскрыться благодаря только одной концовке. Во всех концовках, даже самых абсурдных и глупых, мы узнаём по маленькой детальке, на которых работают созависимые отношения Эндрю и Эшли. Игра показывает всю сложность того состояния, когда ты действительно ненавидишь человека, но не можешь без него, ведь он самое дорогое, что у тебя есть. Мне искренне очень жаль людей, которые когда-то просто сказали себе: "Ха-ха, это игра про инцест, давайте над ней рофлить и унижать её фанатов", даже не пытаясь понять, о чём она. Этот факт очень сильно ранит меня, и я понимаю, что мой отзыв не увидят тысячи человек, соответственно, мнения своего никто не изменит. Но, как по мне, сторониться игры как раз из-за того, что она выполняет свои жанровые функции на ура, глупо. Люди смотрят и играют в обычные хорроры, чтобы пугаться, отвращаться и наслаждаться этим, но отказываются от этой игры по этим же причинам. Ахахах, получился не отзыв об игре, а отзыв о людях, которые отказались играть в неё. В общем, искренне жду 4-ый эпизод, чтобы TCOAAL снова словил волну хайпа и больше людей дали ей шанс. Они правда не знают, что теряют.

Полезно: 144 · Забавно: 2
Сюжет
Цена
Отзывов написано: 1
В Steam

Лучший довод «против»

Самый полезный отзыв ветерана (10+ ч на момент отзыва)
▼ Не рекомендую
29 ч на момент отзывавсего 29 ч
12 июл. 2026 г.

если отбросить весь шум вокруг игры, то сразу становится понятно, что большую часть своей популярности она получила именно за счёт шок контента вот этого, типа запретные темы здесь юзаются и для глубокого раскрытия персонажей, и для того чтобы вызвать максимально сильную реакцию у игрока. из-за этого многие начинают искать в ней смысл там, где его либо очень мало, либо он подаётся крайне поверхностно (это бред короч, будто бы фанфик 13 летней девочки пытаются осмыслить) да, в игре есть атмосфера, приятные спрайтики нарисованные неплохим художником и неплохие саундтреки (ставлю им отдельный лайк) главная проблема в том, что игра строится вокруг крайне нездоровых отношений и постепенно начинает их нормализовывать (эт ваще бред я считаю) вместо того чтобы показать последствия такой привязанности, она делает её центральным элементом, из-за чего часть аудитории начинает романтизировать происходящее (особенно младшая часть аудитории, а это крайне плохо) это уже не просто игрушка, а произведение, которое легко может деструктивно повлиять на тупых подростков поэтому я не считаю, что эта игра заслуживает такого количества внимания. она скорее паразитирует на запретных темах и провокациях, чем действительно говорит о них что-то важное. сыграть ради интереса можно, если понимаешь, на что идёшь. но фанатеть от неё, идеализировать персонажей или воспринимать происходящее как что-то красивое точно не стоит. мне не понравилось

Полезно: 17
Сюжет
Отзывов написано: 19
В Steam

Отзывы игроков

Найдено: 386

На основе последних отзывов Steam: 9 272 · обновлено 1 окт. 2026 г.

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  • Русские отзывы: 4 272, с 13 окт. 2023 г. по 30 сент. 2026 г.
  • Английские отзывы: 5 000, с 6 апр. 2025 г. по 30 сент. 2026 г.
  • ▲ Рекомендую
    47 ч на момент отзывавсего 3 427 ч
    10 окт. 2025 г.

    ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☐ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☑ Floppy Disk ☐ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☑ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☑ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10

    Полезно: 227 · Забавно: 19
    Производительность
    Графика
    Геймплей
    Сюжет
    Цена
    Игр в библиотеке: 255 · Отзывов написано: 20
    В Steam
  • ▲ Рекомендую
    6,1 ч на момент отзывавсего 13 ч
    10 июн. 2026 г.

    ---{Графика}--- ☐ Ты забываешь, что такое реальность ☐ Красиво ☑ Хорошо ☐ Достойно ☐ Плохо ☐ Не смотрите на нее слишком долго ☐ MS-DOS ---{ Геймплей }--- ☐ Очень хорошо ☐ Хорошо ☑ Ничего такого ☐ Скучно... ☐ Вместо этого смотрите, как сохнет краска ☐ Просто не надо ---{ Аудио }--- ☐ Мёд для ушей ☐ Очень хорошо ☑ Хорошо ☐ Не очень плохо ☐ Плохо ☐ Я теперь глухой. ---{ Аудитория }--- ☐ Дети ☑ Подростки ☑ Взрослые ☐ Бабушка ---{ Требования к ПК }--- ☑ Проверьте, можете ли вы запустить paint ☐ Картошка ☐ Достойный ☐ Быстрый ☐ Богатый парень ☐ Спросите у НАСА, есть ли у них свободный компьютер. ---{ Размер игры }--- ☐ Дискета ☑ Почти ничего не занимает ☐ Базовый ☐ Большой ☐ Занимает 10 % жесткого диска объемом 1 ТБ. ☐ Вам понадобится целый жесткий диск, чтобы вместить его ☐ Вам придется инвестировать в "черную дыру", чтобы вместить все данные. ---{ Сложность }--- ☐ Просто нажмите 'W' ☑ Легко ☐ Легко научиться / Трудно стать мастером ☐ Значительная нагрузка на мозг ☐ Сложно ☐ Dark Souls ---{ Гринд }--- ☑ Нечего гриндить ☐ Только если вам важны таблицы лидеров/ранги ☐ Не обязательно для прогресса ☐ Средний уровень гринда ☐ Слишком много гринда ☐ Вам понадобится вторая жизнь для гринда ---{Сюжет}--- ☐ Нет сюжета ☐ Немного истории ☐ Средне ☐ Хорошо ☑ Прекрасно ☐ Она заменит вам жизнь ---{ Время игры }--- ☐ Достаточно долго для чашки кофе ☐ Короткая ☑ Средняя ☐ Долго ☐ До бесконечности и дальше ---{ Цена }--- ☐ Это бесплатно! ☑ Стоит того, чтобы заплатить ☐ Если по скидке ☐ Если у вас есть свободные деньги ☐ Не рекомендуется ☐ Вы можете просто сжечь свои деньги. ---{ Баги }--- ☑ Никогда не слышал ☐ Незначительные баги ☐ Могут раздражать ☐ ARK: Survival Evolved ☐ Сама игра - это большой террариум для багов. ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10

    Полезно: 169 · Забавно: 24
    Производительность
    Графика
    Геймплей
    Сюжет
    Цена
    Отзывов написано: 7
    В Steam
  • ▲ Рекомендую
    13 ч на момент отзывавсего 22 ч
    21 июн. 2025 г.

    10/10 would recommend this game to my brother if I had one. Played this game over a year ago when it released it's first chapters and never left a review. Jumped back in to play chapter 3 today and remembered why I loved this game. Does it involve cannibalism, Yes. Does it involve satanic cults, Yes. Does it involve incest, also Yes. But I can't help but love these two main characters. This game is dark and hilarious, with a gorgeous art style and cozy but creepy puzzles. There is a reason why the people who have actually played it have rated it Overwhelmingly Positive on Steam despite the hate it gets online. It really is just known as that Incest game on Twitter but this psychological horror is so much more. I still have hours of gameplay left to get all the endings (which I will do) A bit of IRL lore for anyone joining this game after it's initial popular release: The author of this game was unfortunately doxxed and received numerous threats resulting in her selling the game to Kit9 Studio for her own physical and mental safety. She still as far as we're aware has zero internet presence, which is truly sad that she was pushed so far over a piece of fiction. The original author has continued to be the artist and writer for this game but Kit9 handle the programming.

    Полезно: 144 · Забавно: 23
    Графика
    Геймплей
    Сюжет
    Игр в библиотеке: 131 · Отзывов написано: 4
    В Steam
  • ▲ Рекомендую
    8,6 ч на момент отзывавсего 8,6 ч
    13 окт. 2025 г.

    First of all, the people saying "the incest is only in one route," are lying, and purposefully ignoring a core part of the games themes to make it seem better to an outside viewer. There are incestuous undertones throughout the entire game, as it is a core part of the games message and narrative. It is not fetish content, and it is not gratuitous. Andrew and Ashley are very nuanced and well written characters who are a product of their environment, and there is a good explanation behind everything they do. I just wanted to say that since that is the largest thing I have heard people say about this game. Besides that, the dialogue is good, if cringy at times. The art style is great, and the soundtrack is actually really good. This game is meant to make you uncomfortable, and it does it in a very mature and unique way.

    Полезно: 128 · Забавно: 7
    Графика
    Сюжет
    Игр в библиотеке: 160 · Отзывов написано: 29
    В Steam
  • ▲ Рекомендую
    10 ч на момент отзывавсего 18 ч
    3 дек. 2025 г.

    Came for the wincest, stayed for the surprisingly well written dialogue EDIT: I haven't had a game make me reflect so hard on myself... not even close. If you had neglectful parents, you need to buy this game. If that neglect caused you to get into codependent relationships to fill the void, buy a copy for a friend too. IF ALL OF THE ABOVE ARE TRUE AND YOU BECAME PERFORMATIVE AND/OR SUBSERVIENT IN YOUR FUTURE RELATIONSHIPS TO "MAKE UP FOR IT" OR TO SUBCONSCIOUSLY DISTANCE YOURSELF FROM THEM BECAUSE YOU'RE SCARED OF YOURSELF, then just buy one copy and have the friend close by while you play it; you may have a lot to get off your chest. I couldn't shut up after finishing all the bad endings. I have too much in common with the undertones of this story and I have been sick to my stomach thinking about it for the past couple days. On a less indulgent note, the presentation is top notch and you'd be hard pressed to find characters who feel this tangible in pretty much any form of media. Every interaction feels like it makes sense, and every branching path lets you feel the spite or cursed whimsy that led to the different reactions or dialogue from the main characters. It's not your typical cryptic edgy visual novel by any means. In my opinion, it's unprecedented, but maybe I haven't played enough modern VNs to really know. BTW the wincest is NOT glorified at ALL and mostly serves as a plot point to illustrate a long term and insidious codependent relationship (as well as being one hell of an attention grabber).

    Полезно: 122 · Забавно: 6
    Графика
    Сюжет
    Отзывов написано: 6
    В Steam
  • ▲ Рекомендую
    8,8 ч на момент отзывавсего 11 ч
    27 окт. 2023 г.

    I CAN FIX HER Замечательное произведение. которое уже какое-то время не выходит из головы. Хочется сказать, что-либо помимо заурядного "та игруха про инцест", так что расстелю простыню своих ощущений, чего уж там. Мне нравится, как табуированные темы вплетены в историю этой игры, но при этом не ощущаются пошло. Думаю, сразу сразу стоит упомянуть завирусившуюся тему инцеста, ведь корни для его развития лежат в основе токсичных отношений между глав героями, идущих с детства. Я не хочу спойлерить сюжет, но игра достаточно раскрывает и показывает прошлое героев, чтобы мы могли судить об их поступках и лучше понимать их современный modus operandi. Признаюсь, отношения между главными героями не раз ставили меня в тупик... В частности в моменты нелинейности второго эпизода. Арка с родителями это та точка невозврата, после которой лично я определился, несмотря на то, что чертовски хотелось лучшего исхода. Выборы в этой игре интересные и непростые, но из той категории, когда тяжело поступить иначе от того, как ты рассудил для себя, поэтому реиграбельность давалась с некоторой эмоциональной тяжестью. Мб я слишком эмпатичен и даю историям пройти через себя слишком тщательно, так что для тебя, читатель, это может быть не столь актуально. Эта игра оказалась терапией. Пропуская эту игру через себя, я задумался и открыл что-то новое в себе. Да, Эшли - чертовски плохой человек и абьюзер, с которым у тебя с детства не самые здоровые брато-сестринские отношения. Однако, я думаю, что нельзя было бы отбрасывать её от себя, как-никак это родной человек... Знающий читатель поймет, какой выбор во втором эпизоде я совершил. Отдаляясь от предмета взаимоотношений брата и сестры, игра затрагивает проблему поступков, от которых не отмыться. И паранойи, связанной с ожиданием последствий своих проступков. Это большей частью отражено в несчастном персонаже Эндрю. Парню выпала нелегкая доля - нести грехи прошлого, так и паранойить о грядущей расплате за свежие (вынужденные) прегрешения. В добавок ко всему вышесказанному я хочу отметить то, как на отъ*бись (в хорошем смысле) игра говорит и показывает довольно сомнительные вещи, не боясь общ.порицания (опять же, без пошлости), и я ценю это. Все данные детали лишь играют на руку истории, а не являются самоцелью. Банальный вопрос "приготовили бы вы и съели мертвого соседа, находясь на трехмесячной голодовке в изоляции, если ваш близкий оборонит эту мысль?" не кажется таким уж смешным, честно говоря, и он просто так не отпустит твою совесть. Напоследок о нарративной составляющей скажу, что диалоги прописаны замечательно, и ты в них веришь. Так же они пропитаны легким черным юмором. Техническую часть я решил оставить напоследок. Визуальная - самое ОЧЕвидная. Помимо отличных спрайтов действующих лиц, иллюстраций для сцен МНОХА, и они замечательные! Каждая из них - буквально конфетка для глаз. Очень уж понравилось текстурирование доминирующего цвета, будто бумага. И пусть засранная хата, которой игра встречает тебя поначалу не обманет! Окружение в игре нарисовано на пятерку, с цветовой гаммой и атмосферой под стать настроению и событиям. Так как я писал данный отзыв под тему из главного меню, читатель может догадаться, что звуковой дизайн я похвалю, и будет прав. Муз.темы ранжируются от забавных, до душевных и жутковатых. Всегда играет подходящий хороший саундтрек, да и к простым звукам претензий никаких. Ну что, пока хватит, я думаю? Не устал от сумбурного потока мысли? Nemlei, давай еще! Большое спасибо за игруху, ждем выхода последующих двух эпизодов. Идешь в правильном направлении. На момент написания этой рецензии положительных оценок - в районе 98%, и я внесу свою крохотную лепту в поддержку.

    Полезно: 114 · Забавно: 5
    Графика
    Сюжет
    Игр в библиотеке: 187 · Отзывов написано: 2
    В Steam
  • ▲ Рекомендую
    41 ч на момент отзывавсего 41 ч
    7 сент. 2025 г.

    After 41 hours, I have finally 100% this game (got all the stars, visions, endings, and achievements for now until future updates), and my god this game is AMAZING! I know this game has controversy due to one of the gross endings, but the game is meant to make you uncomfortable and disturb you. I think it does a great job on that part! It also had some funny moments. The game makes you feel bad for all the characters, especially the siblings with how mentally unstable they are. Each episode gets more and more disturbing and I can't wait for the future episodes! I'm in love with the art style, that's what caught my attention in the first place when I saw the game. Also, the dialog and the story is fantastic! This is probably one of my favorite visual novel game so far! :D

    Полезно: 102 · Забавно: 4
    Графика
    Сюжет
    Отзывов написано: 5
    В Steam
  • ▲ Рекомендую
    18 ч на момент отзывавсего 18 ч
    11 июл. 2025 г.

    The Coffin of Andy and Leyley is a psychological horror adventure that stands apart through its disturbing character relationships, grim humor, and willingness to explore morally uncomfortable situations. Developed and published by Kit9 Studio, it follows siblings Andrew and Ashley Graves as desperation, isolation, and their unhealthy dependence on each other lead them toward increasingly horrific choices. Instead of presenting a straightforward battle between heroes and villains, the story focuses on deeply flawed protagonists whose actions frequently make them as troubling as the circumstances surrounding them. The strongest element is the relationship between Andrew and Ashley. Their conversations constantly shift between affection, resentment, manipulation, jealousy, hostility, and dependence. Ashley is often impulsive and dangerously possessive, while Andrew appears more restrained but remains tangled in the same destructive relationship. Watching their personalities collide gives the narrative much of its momentum. The game gradually reveals pieces of their past while showing how their current circumstances intensify problems that existed long before the central events began. Gameplay is deliberately uncomplicated and primarily exists to support the narrative. Players explore environments, inspect objects, collect useful items, participate in conversations, and solve relatively accessible puzzles. Control occasionally shifts between the siblings, allowing situations to be viewed from slightly different perspectives. Anyone expecting elaborate combat, demanding survival mechanics, or complex RPG progression will find the mechanical side fairly limited. However, the simplicity works well for a game primarily interested in dialogue, atmosphere, decisions, and character development. Player choice becomes more significant as the story progresses. Decisions can influence particular events and eventually contribute to different narrative routes and endings. These choices are especially interesting because there is rarely a comfortable moral foundation from which to make them. The protagonists are already capable of terrible behavior, so decisions often concern how far their relationship and circumstances will deteriorate rather than whether they will become traditional heroes. This branching structure also provides replay value because alternative decisions can reveal scenes, conversations, and consequences that might otherwise remain unseen. The horror relies heavily on subject matter rather than constant jump scares. Murder, cannibalism, supernatural rituals, dysfunctional family relationships, psychological manipulation, violence, and other unsettling themes contribute to an atmosphere that can become genuinely uncomfortable. Dark comedy frequently interrupts the tension, creating an unusual contrast between horrifying events and casual or sarcastic conversations. That tonal combination is one of the game's defining qualities. Some players will appreciate its unapologetically provocative approach, while others may find its themes deliberately excessive or unpleasant. Its visual presentation complements this unusual tone exceptionally well. Character artwork is expressive and gives conversations personality without requiring elaborate animation. Facial expressions can turn otherwise simple exchanges into memorable moments of comedy, hostility, or menace. Environments are comparatively modest, but their confined spaces strengthen the feeling that Andrew and Ashley are trapped both physically and emotionally. The stylized presentation allows disturbing scenes to remain impactful without depending entirely on realistic gore. The game's biggest weakness is that its interactive systems are much less ambitious than its storytelling. Exploration can occasionally feel like transportation between conversations, while puzzles are generally more concerned with maintaining pacing than seriously challenging the player. Those who approach it primarily as an adventure game may wish there were more elaborate mechanics. Players who treat it as an interactive psychological drama are more likely to appreciate why the gameplay remains relatively restrained. Another consideration is its episodic structure and ongoing development. The experience has been designed around multiple episodes, meaning the broader story is not simply a short self-contained narrative. This can make major revelations and unresolved character developments feel intentionally incomplete while later portions of the story remain part of the larger development plan. For players heavily invested in Andrew and Ashley's fate, waiting for the complete narrative may be more frustrating than the mechanical limitations themselves. Steam Deck compatibility is a notable advantage. The game is officially Steam Deck Verified, with its core functionality working through the handheld's controls and its interface remaining usable on the smaller display. Controller prompts and general navigation are appropriately supported, while the game can run using settings suitable for the device. Its viewpoint and methodical pacing also translate naturally to portable play, although demanding visual settings can still make sensible performance adjustments worthwhile for players prioritizing battery life or consistent performance. The Coffin of Andy and Leyley ultimately succeeds because its identity is unusually strong. It does not need complicated mechanics to remain memorable because its characters, uncomfortable themes, expressive artwork, branching decisions, and pitch-black humor carry the experience. Its subject matter unquestionably limits its audience, and players wanting sophisticated puzzles or action will probably find the gameplay too basic. For those interested in unconventional psychological horror and character-driven stories about deeply dysfunctional people, however, it offers something remarkably distinctive. Rating: 9/10

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  • ▲ Рекомендую
    8 ч на момент отзывавсего 8 ч
    5 мая 2025 г.

    ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10 This game is actualy good. OK HEAR ME OUT PLEASE. Yes yes this game is the funny cannibalism incest game but - it is seriously good. I mean i just played with chapter 3's release, and if it was just 1 & 2 I can see why people didn't like it. The first 2 by themselves - eh. It gets much better. And while many criticisms are VERY valid, i feel like if you have media literacy you can see that NO Andrew's and Ashley's relationship is not healthy or promoted, its actually an alright depiction of toxic codepedency. Also I kin Julia she is adorable and I hate Ashley and Andrew is alright. but... do NOT play it if you don't like dark topics... like... um... its bad.

    Полезно: 100 · Забавно: 10
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  • ▲ Рекомендую
    9,4 ч на момент отзывавсего 9,4 ч
    25 мая 2026 г.

    If your only notion of this game is "funny incest game" I encourage you to take another look. The Coffin of Andy and Leyley is a beautifully written exploration of trauma and some dark themes. If you're at all a fan of visual novel games or psychological horror, you can't go wrong here.

    Полезно: 99 · Забавно: 2
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  • ▲ Рекомендую
    12 ч на момент отзывавсего 13 ч
    31 мая 2026 г.

    100 причин почему игра the coffin of andy and leyley хорошая Интересная и необычная история. Очень сильная атмосфера психологического ужаса. Хорошо написанные диалоги. Персонажи ощущаются живыми. У Эшли сложный характер. У Эндрю тоже есть развитие личности. Между героями постоянно чувствуется напряжение. Игра умеет вызывать сильные эмоции. Сюжет постоянно удивляет. Есть морально неоднозначные ситуации. Хорошо показана токсичная зависимость между людьми. История заставляет задуматься. Нет типичных клише хорроров. Мрачный юмор работает удачно. Атмосфера безысходности запоминается. Пиксельный стиль выглядит красиво. Дизайн персонажей узнаваемый. Музыка усиливает настроение. Мир игры кажется странным и загадочным. Есть несколько концовок. Выборы игрока влияют на сюжет. Игра не боится поднимать тяжёлые темы. Она отличается от большинства RPG Maker-хорроров. У неё очень активное фанатское сообщество. Много теорий от игроков. Хороший темп повествования. Персонажи не делятся на «добрых» и «злых». Есть интересный символизм. Демоническая тема добавляет загадочности. Хорошая подача воспоминаний персонажей. Лёгкие головоломки не отвлекают от сюжета. Игра умеет создавать дискомфорт специально. Многие сцены надолго остаются в памяти. Есть скрытые детали для внимательных игроков. Хорошо раскрываются травмы персонажей. История показывает последствия плохих решений. Интересный контраст между юмором и ужасом. Лор постепенно раскрывается. Диалоги помогают понять психологию героев. Игра вызывает обсуждения. Она не оставляет равнодушным. Есть неожиданные сюжетные повороты. У каждого персонажа есть свои мотивы. Много запоминающихся сцен. Хорошо работает напряжение между главами. Разработчик имеет собственный стиль. Сеттинг выглядит необычно. История не пытается всем понравиться. Есть чувство постоянной опасности. Игра умеет удивлять даже опытных игроков. Хорошо передана тема семейных проблем. Интересно наблюдать за отношениями героев. В игре много деталей для анализа. Есть элементы мистики. Диалоги часто звучат естественно. Герои совершают ошибки как реальные люди. Игра не затянута. Каждая глава двигает сюжет вперёд. Есть хорошие визуальные метафоры. Некоторые моменты можно трактовать по-разному. Она запоминается сильнее многих инди-хорроров. Хорошо передано чувство изоляции. Игроку приходится самому делать выводы. Нет бесконечных скримеров. Ужас строится на атмосфере, а не на внезапности. Сюжет вызывает любопытство. Есть драматические моменты. Второстепенные персонажи тоже важны. История оставляет вопросы после прохождения. Игра выделяется на фоне других проектов. Видно внимание к деталям. Хорошо показана психологическая деградация героев. Мир кажется враждебным. Есть ощущение, что ставки постоянно растут. Некоторые сцены можно пересматривать и замечать новое. У игры сильная атмосфера обречённости. Концовки мотивируют обсуждать сюжет. Игра вызывает много разных интерпретаций. Есть элементы трагедии. Персонажи вызывают одновременно симпатию и отторжение. Хорошо работает чувство неизвестности. Фанаты активно создают теории и арты. Игра стала заметным инди-феноменом. У неё очень высокие оценки пользователей Steam. Развитие сюжета трудно предугадать. Каждая глава раскрывает новые детали. Есть интересные психологические темы. История показывает последствия зависимости от другого человека. Игра остаётся в голове после прохождения. Она вызывает сильные споры в интернете. Необычное сочетание жанров. Есть элементы детектива и мистики. Хорошо переданы эмоции персонажей. Игрок может исследовать разные варианты событий. Сюжет не боится рисковать. В игре много напряжённых разговоров. Она часто ломает ожидания игрока. История ощущается цельной. Даже критики часто хвалят качество сценария. Это одна из самых обсуждаемых инди-хоррор игр последних лет.

    Полезно: 87 · Забавно: 13
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  • ▲ Рекомендую
    12 ч на момент отзывавсего 12 ч
    5 нояб. 2025 г.

    I like games that mess me up psychologically, and boy I can sure recommend this one! The art style is gorgeous, the writing is funny and clever, and I occasionally feel like my soul is being wrung in a vise. If you're a fan of criminal psychology stuff, you'll probably like this too. We've got two protagonists who kill and ritually sacrifice people, and by god, I understand what drove them to it. None of it's good, but it's complicated and messy and you get to understand why there's no way out for them. Even when a character makes a decision that makes you die a little inside, you understand why they did it. And that's what's so impressive to me. It's hard to pull off complex characters like this. I hope the creator knows how much their work is appreciated even though the detractors are loud.

    Полезно: 80 · Забавно: 1
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  • ▲ Рекомендую
    87 ч на момент отзывавсего 695 ч
    22 июн. 2026 г.

    i think tcoaal is the best visual novel of all time because it has some of the most interesting characters and storytelling in the genre. many visual novels have good plots, emotional moments, or memorable characters, but very few combine all of these things as well as tcoaal. the game creates a story that is dark, uncomfortable, funny, tragic, and fascinating at the same time. it is a story that constantly keeps the player thinking about the characters and their choices. the greatest strength of tcoaal is not its shocking moments. while those moments often get the most attention, the real reason the game stands out is the writing of its characters. the story works because the player spends so much time with andrew and ashley and gets to understand how they think. even when they make terrible decisions, their actions usually make sense based on their personalities and experiences. andrew graves is one of the most interesting protagonists in any visual novel. at first, he seems like the more normal sibling. compared to ashley, he appears quiet, passive, and reasonable. however, as the story continues, it becomes clear that andrew is much more complicated than he first appears. one of the most important parts of andrew's character is his passiveness. throughout much of the story, he allows other people to make decisions for him. he often avoids confrontation and tries to survive difficult situations by going along with whatever is happening around him. this makes him very different from the typical visual novel protagonist. many protagonists are active heroes who solve problems through determination and courage. andrew is often scared, uncertain, and emotionally exhausted. this weakness is what makes him feel realistic. many people like to imagine they would always make the right decision under pressure, but andrew shows how difficult that can be. he is constantly trapped between fear, guilt, responsibility, and loyalty. he knows that many things happening around him are wrong, but he often lacks the confidence to stop them. another reason andrew is such a strong character is that he changes how the player sees him over time. at first, it is easy to view him as a victim who is simply being dragged along by ashley. later, however, the story suggests that he is not completely innocent. he may be influenced by ashley, but he also makes his own choices. this creates an interesting moral question for the player. how much responsibility does andrew have for the events of the story? the game never gives a simple answer. andrew also struggles with identity. throughout the story, he often seems unsure about what he wants and who he wants to be. he feels trapped by his circumstances and by his connection to ashley. this inner conflict creates much of the tension in his character. he wants freedom, but he also feels unable to separate himself from the person who has been closest to him for most of his life. ashley graves is equally important to the success of the story. she is one of the most memorable characters in modern visual novels because she refuses to fit into a simple category. she is not a traditional hero, and she is not a traditional villain. instead, she is a deeply flawed and complicated person. what makes ashley so interesting is her confidence. unlike andrew, she almost always acts decisively. when faced with a problem, she immediately looks for a solution, even if that solution is reckless or dangerous. this makes her feel powerful compared to the people around her. however, beneath that confidence is a character driven by fear. ashley is terrified of abandonment and rejection. many of her actions can be understood as attempts to protect the bond she has with andrew. she wants certainty in a world that constantly threatens to take things away from her. because of this, she often tries to control situations and people around her. the game does an excellent job of showing both her strengths and her weaknesses. ashley can be intelligent, funny, and resourceful, but she can also be selfish, manipulative, and destructive. these contradictions make her feel like a real person rather than a simple character archetype. the relationship between andrew and ashley is the heart of the entire story. every major event feels connected to their bond. while the plot contains many dramatic situations, the emotional core of the game is always the question of how these two characters affect each other. they are opposites in many ways. ashley is active while andrew is passive. ashley is confident while andrew is uncertain. ashley pushes forward while andrew hesitates. because of this, they create a dynamic that remains interesting throughout the game. at the same time, they depend on each other. andrew often relies on ashley's confidence when making decisions. ashley relies on andrew for emotional support and validation. this dependence creates both the strongest and most troubling parts of their relationship. the game constantly explores how loyalty can become unhealthy when it goes too far. another reason the story is so effective is that it refuses to present simple moral lessons. many stories clearly separate good people from bad people. tcoaal instead focuses on damaged people making complicated choices. the player is often forced to understand why a character does something without necessarily agreeing with it. the dialogue is another major strength. conversations between andrew and ashley reveal their personalities naturally. their interactions can be funny, tense, emotional, or disturbing depending on the situation. even during quiet scenes, the dialogue helps build the characters and keeps the player invested in their relationship. the story also balances horror and comedy surprisingly well. some scenes are dark and uncomfortable, while others contain jokes and moments of humor. this contrast prevents the game from becoming emotionally exhausting and makes the characters feel more human. people do not stop joking simply because their lives are difficult, and the game understands this. what ultimately makes tcoaal special is its willingness to take risks. it tells a story that many games would avoid and focuses on characters who are deeply flawed rather than traditionally likable. because of this, the game leaves a stronger impression than many visual novels that play things safely. for all of these reasons, i believe tcoaal is the best visual novel of all time. its greatest achievement is not its shocking content but its character writing. andrew and ashley are complex, memorable, and endlessly interesting to analyze. their relationship drives every part of the story and gives the game an emotional depth that few visual novels can match. long after finishing the game, players continue thinking about the characters, their choices, and what everything means. that lasting impact is what makes tcoaal stand above the rest.

    Полезно: 78 · Забавно: 5
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  • ▼ Не рекомендую
    15 ч на момент отзывавсего 15 ч
    17 мая 2025 г.

    If you're thinking of playing The Coffin of Andy and Leyley because of the controversy circulating on social media, let me save you the trouble. I played through every route, hoping that maybe, just maybe, we were wrong about the game. Spoiler alert: we weren’t. So here are the answers to the questions you may have, without you having to give a single cent to the creator. No, this isn’t a game about cannibalism and murder with one incest scene that social media overreacted to. This is an incest game, with a few scenes of cannibalism and murder thrown in. Regardless of the choices you make, even on the so-called “correct” route with the cliffhanger ending (still in development), you’re forced to witness these two depraved siblings kiss against your own will. It’s inescapable. Infuriated doesn’t even begin to describe how I felt, followed by a massive eye roll and an audible groan. Fans claim this game is “well-written,” but what exactly are they referring to? They always mention “the story” or “the plot” as if those are separate from the incest that is forced down your throat. No matter what path you take, it always leads back to the same outcome: an incestuous relationship. Your choices barely matter. Not that that's an issue, but the illusion of choice is great when it's done right. Yes, it’s marketed as a psychological horror game. But let’s be honest: no outstanding psychological horror glorifies its dark themes, especially not while trying to be “i'm so quirky uwu.” That tone undermines any serious commentary the game might’ve been attempting, and the creator herself doesn't even try to hide her romanticisation of this type of relationship. (The 'Cry about it' update? Cringe. Grown woman by the way.) Ashley, the most liked character in the "fandom", is possibly the most insufferable part of the game. She’s a manipulative sociopath with an inbreeding kink, emotionally abusive tendencies, made Andrew's life an unbearable living hell (His physical outburst on her in that one scene is the only justifiable thing in the game), and is overall the reason why everything spirals out of control and goes horribly wrong. Yet again, all wrapped up in an "i'm so quirky uwu" package. I physically cringe and could feel my blood pressure rising every time her and her dialogue appeared on my godforsaken screen. And let’s be real here, if she wasn’t conventionally attractive as an "i'm so quirky uwu" goth girl, the fandom wouldn’t like and defend her the way they do. But they’re too busy drawing Andrew x Ashley rule 34 and arguing in comment sections about how incest is “pivotal to the plot” to talk about that right now. Frankly, none of the characters are likeable, except maybe Julia, who is the only sane character in the game. Once you finish all the routes, there’s no replay value. It’s a one-and-done experience, after which you’ll probably delete the game from your library and try to gaslight yourself into believing that you never spent $25 AUD to watch an animated fanfic of two siblings kissing and having sex, with a sprinkle of cannibalism and murder here and there to pretend that the game is more than what it is. The only redeeming qualities? The humour (I’ll admit the creator has a great sense of it), the art style (very pretty), the simple puzzles, and the catchy soundtrack. Sadly, that’s it. Honestly, calling this a “psychological horror” feels like a tad bit of a stretch. The only real horror I experienced was when Ashley’s pregnancy test came back positive. Yeah, you read that correctly. If you want an insightful breakdown, I highly recommend watching “The Coffin of Andy and Leyley and Lazy Shock Content” by CD-Call on Youtube, easily one of the best video essays on the topic. It's a shame. I purchased this game with the intent of going into it with an open mind. I didn't go into it with a preconceived notion or "ready to hate" as they say. I really, really did want to be proven wrong. Unless Chapter 4 drops with a continuation of the cliffhanger and the creator pulls a complete 180 with some actual plot depth, I stand by everything I’ve said. If that miraculous rewrite does happen, I will happily delete this review. Overall, if you’re expecting a profound message or meaningful plot from this game, don’t bother. If you’re morbidly curious or just want to see what the fuss is about, fine. But don’t say I didn’t warn you.

    Полезно: 64 · Забавно: 6
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  • ▲ Рекомендую
    25 ч на момент отзывавсего 52 ч
    15 июл. 2026 г.

    For the longest time I had zero intention of playing The Coffin of Andy and Leyley, I knew very little about it and just subscribed to the broad echochamber online saying it was just an "edgy incest game", however one day I would happen to have a 5-hour playthrough of the first 2 chapters reccomended to me on YouTube and decided to let curiosity get the better of me, and boy am I glad that I did. I was immediately hooked by the dialogue and character dynamics of Andrew and Ashley and had so many questions, so I bought the game the next day and 100%'ed it in a few days. To be clear: This is not a game I'd recommend if you aren't comfortable with Black Humor, messed-up people doing messed-up things (and getting progressively worse), mental health struggles, dysfunctional families, and general taboo subjects in art/media. However, if none of that is an immediate turn-off for you, then I would highly recommend this game. To address the elephant in the room (incest), the reputation is extremely overblown (as of writing, it only happens in one optional Bad Ending), this game has cannibalism less than 30 minutes in, which is not only objectively worse but also pretty clearly illustrates Andrew and Ashley are very messed up people who make horrible decisions right from the jump, so this critique is pretty clearly from people who haven't played the game. I'll censor this explanation for people who want to figure out the characters for themselves, but the "spoilers" are very minor. Andrew and Ashley's relationship leading into incestual actions is not unrealistic at all considering everything. Yes, It is disturbing, but it's not for "shock value". Andrew and Ashley have only had each other for their entire lives. And now they feel emotionally and mentally like they cannot leave each other nor find love elsewhere, this is how bad their codependency gets. If they do give-in to their darkest fantasies it causes many, MANY more issues in their relationship. The game makes it very clear that this is a bad outcome caused by their own horrible choices, and they've given up on becoming better. The game is definitely not glorifying incest. It's a touchy topic for a reason, and it requires sensitive exploration to be done "well" but the game DOES handle it properly. The writing (aka the main selling point) This is what drew me in; the writing of the dialogue and the characters in general is VERY well done. The dialogue is some of the most natural I've read in a game period, Andrew and Ashley's bickering and train of thought is very natural, funny, and engaging. Each has their own quirks, like Ashley talking with a very casual and crude vocabulary but inserting certain old terms like "floozy" and "harlot", or the way Andrew enunciates his words when he's exasperated but talks with a much broader, more articulate vocabulary because he's getting an English degree (which is honestly done so subtly that I didn't even fully realize this until I thought about it for this review). Subtle details like this make the characters feel real on a subconscious level in a way that isn't typical for games. And TCOAAL portrays all of this with just a basic textbox and character portraits. The dialogue itself is very realistic; it has a great balance of typical sibling bickering and enough toxicity to make almost any abusive relationship seem healthy in comparison. The dialogue is also quite funny; there are a lot of moments where a character is trying to intentionally be funny, which is usually pretty amusing, and there are many more moments where a character is so unaware of their own issues that they will do stuff that is otherwise absurd and yet act without a care in the world, and that's where some of the funniest moments in the game come from. Also, in general the 2nd person narrator provides a lot of mildly amusing quips. Additionally, the characterization of Ashley and Andrew is done very well. It's so interesting seeing how they react to situations, while minor situations like Andrew hiding food from Ashley may get her upset, but them murdering a loved one doesn't. All of the situations they find themselves in are nearly always a result of natural consequences of their own actions, and they respond in the ways they know how. In some scenarios, they try to change and break patterns, and in others, they just dig themselves into a deeper and deeper pit. And all of their responses, in one way or another, are very consistent with what real people in a similar scenario would do. I know, it's a visual novel, so writing is likely going to be its forte, and it is. But I do really want to emphasize that the writing of this game is not only interesting to analyze but very easy to enjoy and be entertained by. The art One of the biggest indicators of the quality of the art is just how recognizable it is. I didn't know anything about this game for years, yet every time I saw a character from it, I would instantly recognize them. And while this game isn't exactly unknown, a character being that recognizable from an indie game of this size goes to show how much the art style has carried this game and how unique it is. The lack of colour, while initially very noticeable, is very quickly forgotten. Some sections are colourful, but usually the colours are washed-out tints or very red. For the rest of the game, it's mostly a greyscale colour palette with extremely washed-out colours for certain environments. This, of course, makes the colour all the more impactful, bringing attention to the character's eyes, which are the only spot on them with colour, and parts of the landscape that are supposed to stick out usually stick out very well without it being "obvious". The Soundtrack The music in this game is not original and is all commercially licensed, but it definitely could've fooled me. Tracks like Cloud Chiptune sound like they could be in a Toby Fox game. While it's not the best game soundtrack I've heard, it's a very unique sounding playlist and I think it suits the game very well and sells the atmosphere. My Overall thoughts There's a lot to love about this game. The main characters are a mixture of the most horrible, unlikeable people you'd never want to meet, but at the same time, so entertaining to watch. The game is really absurd and self-aware; it doesn't take itself too seriously, and largely because of that, it's almost satisfying in a way to watch Andrew and Ashley make a mess of literally everything around them, and you're rooting for everything; rooting for Andrew and Ashley to succeed and escape the consequences of their horrible deeds, rooting for Andrew to grow some balls and stop letting Ashley walk all over him, rooting for law enforcement to catch them because they should not be roaming the streets. It's great! But at the same time, the game knows exactly when to take itself seriously, the slow moments where the puzzles explain through visual storytelling a character's trauma or insecurities, the moments in Andrew and Ashley's relationship where they're figuring out what to do with each other or how to get what they want, and expository sections giving backstory to Andrew and Ashley or their parents. TCOAAL balances all of this extremely well to the point where I wonder if Nemlei is either a renowned psychologist doing this as a side gig or very mentally unwell. Overall, The Coffin of Andy and Leyley is an incredible game that I would highly, highly recommend. Initially, I was more of a hater, but I'm so glad I gave this game a shot, because I cannot wait for more to release. I never knew watching such a toxic relationship could be so engrossing, and I've rarely seen abusive relationships depicted this well. Anyways the game is worth the money, you should buy it if you're considering it, and God bless all of you.

    Полезно: 60 · Забавно: 4
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  • ▲ Рекомендую
    7 ч на момент отзывавсего 7,1 ч
    12 мая 2024 г.

    Знаете, каждый уважающий себя мужчина хотя бы раз в своей жизни, по пьяне или в здравом рассудке, должен сделать какую-то лютую х***ю. Кто-то решает переспать с проституткой, кто-то решает сыграть в русскую рулетку с полностью заряженным револьвером, ну а я решил купить данную игру. Если говорить про геймплей, то это визуальная новелла с элементами рпг дрисни, чтобы вы не успели оформить возврат средств, визуальный стиль хорош, ничего особенного, но приятен глазу. Сюжет - чернуха ради чернухи ей богу, воспринимать его серьезно не стоит. Ну и последнее главные герои - наблюдать за их отношениями... кхм, наверное, самая интересная часть игры, диалоги читать не скучно тут уж автор постарался. Резюмируя, если вы альтушка или гуль-дед инсайд, наверное вам зайдёт, остальным же игру покупать на свой трах и риск. Спасибо, что дочитали до конца.

    Полезно: 60 · Забавно: 7
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  • ▲ Рекомендую
    16 ч на момент отзывавсего 27 ч
    20 февр. 2026 г.

    The Coffin of Andy and Leyley is a very... interesting game. It's a game that doesn't try to make its themes likeable, and that almost makes it more compelling in a way. At its core, it's just a psychological horror RPG centered on two deeply dysfunctional siblings. But it doesn't focus on external threats or survival mechanics like other RPGs, instead it focuses on the disturbing bond between the two main characters, Andrew and Ashley. It's a relational horror rather than a supernatural or tension based horror. Visually, the game is lovely. The art done by Nemlei is simple but absolutely delectable (Whatever Ashley tryna get into, IM tryna get into!!!) And I think that makes the game more unsettling. The cute, appealing character sprites contrasting the morally disturbing choices the game has you witness or make adds a level of juxtaposition that makes such a disgusting game almost more palatable. But what I think is the most striking part of the game is the writing of each character. The dialogue is well written at most points (Though there is occasionally wedged in pieces of conversation that seem added just to set up a joke or sound edgy, which personally I didn't mind much while playing.) The dynamic between Andrew and Ashley is the centrepiece, and it is incredibly toxic and codependent. And what makes it most disturbing is how believable a lot of it is. The game doesn't really hold your hand during the uncomfortable moments, it drops it on you and expects you to sit with it. That said, the game is absolutely not for everyone. As someone who is rarely shaken by sensitive topics or disturbing visuals/narratives, this game had a few moments where I had to sit back for a moment and take a breather. The themes are very heavy and provocative at times. Some people might find the narrative direction a bit excessive or exploitative, and the pacing can be slow at times if you're not prepared for it. Overall, The Coffin of Andy and Leyley succeeds in my opinion. It commits to what it tries to portray, not hiding away the taboo topics it's known for, or soften it's edges to appeal to a broader audience. If you're looking for conventional horror, this isn't what to buy. But if you love narrative-driven games and are fine with putting up with some disturbing psychological territory, it's definitely a memorable and bold game that's worth trying. When I played, we voice acted with some friends. If you think you can handle the game, get 2 main voice actors, and a supporting cast of pals, and enjoy TCOAAL.

    Полезно: 59 · Забавно: 1
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  • ▼ Не рекомендую
    0,7 ч на момент отзывавсего 0,7 ч
    18 июн. 2026 г.

    I will never comprehend how this game has overwhelmingly positive reviews on Steam. Seeing a game built around cannibalism, and especially incest related themes getting praised and glorified is honestly bizarre to me. They're siblings and Instead of adding anything meaningful to the story, it just feels like the game is trying to be controversial for the sake of getting attention. What bothers me the most is how casually some people seem to brush off the incest aspect. It's weird seeing so many people act like it's no big deal or even treat it as a joke. If anything, the reaction to this game says a lot about how desensitized people are nowadays to content that would normally make them uncomfortable, and to be quite frank when the most discussed part of your game is the incest part, that's usually a sign that the controversy is overshadowing everything else. Incest is morally wrong and the devs fetish for incest is disgusting and vile to say the least. The relationship between Andrew and Ashley is a major focus of the plot, and some of the extremely uncomfortable implications remain present regardless of which route you choose. So if your goal is to play the game while avoiding incest related content altogether, that's not at all possible. People also praise the characters as “well written,” but they’re really just extreme and consistent in being dysfunctional. That alone doesn’t automatically make them complex or interesting. Take this from someone who really enjoys and plays a lot of narrative driven visual novels and character focused games. This game is absolute garbage and y’all are sibling ♥♥♥♥♥♥♥.

    Полезно: 56 · Забавно: 9
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  • ▲ Рекомендую
    17 ч на момент отзывавсего 18 ч
    1 янв. 2026 г.

    I feel like a majority of people who write bad “reviews” on this game either didn’t play it through, or they’re just talking out their ass ( both most likely ). Although, everyone has a right to their own opinion. My problem lies with the people who make a fuss about the incest and then leave it at that. Just play the damn game and you’d understand why exactly things are the way they are. I’ve played through tcoaal entirely. I’ve read and seen everything there is to be seen, and ♥♥♥♥♥♥♥♥♥. The writing and symbolism in the game are what blew me away the most… everything else was a bonus. The dialogue? Chef’s kiss. The characters? Beautifully ♥♥♥♥♥♥ up in their own ways. Art style? Soundtrack? EVERYTHING? Amazing. God bless dark fiction that’s actually good 🙏

    Полезно: 52 · Забавно: 4
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  • ▲ Рекомендую
    4,7 ч на момент отзывавсего 12 ч
    3 февр. 2026 г.

    Фины снова отличились со своими пи***нутыми играми на РПГ мейкере. Если вам надоели все современные ААААА игры, вы до блевоты задушились от однообразия унылых гача игр и прочих великолепных гриндовых забав, и вам захотелось навернуть какой-нибудь лютой е**нины, чего то особенного, с перчинкой, то эта (не завершенная еще) игра для вас. Трудно рассказать о ней что то, не накидав спойлеров, но если прям коротко, то вы играете за совершенно отбитых и отмороженных, молоденьких братика с сестренкой (в больных, созависимых и абъюзивных отношениях), заколоченных в своей квартире на месяцы карантина, без еды, которые собираются что то по этому поводу предпринять. Именно такова завязка сюжета. Количество грязи, чернухи и крайне сомнительных событий, ни за что не оставят вас равнодушными, и будут подпитывать ваше ах**вание раз за разом. Мне очень хочется рассказать больше, но лучше все это увидеть на собственном опыте, чем читать здесь. В общем, это настоящая жемчужина, цвета ржавчины (никто не поймет отсылку, ха) Нечто особенное, что точно стоит попробовать. Геймплей элементарный, в этом проекте ставка сделана на историю и погружение, в этом ему отлично помогает крутой визуальный стиль, саундтреки и повествование, пестрящее грубостями и цинизмом, в идеальном балансе, чтобы подчеркивать общее настроение и характер истории. Качайте отличный русский перевод от Бесконечной Алисы, он великолепен и сделан с душой

    Полезно: 50 · Забавно: 3
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    Игр в библиотеке: 243 · Отзывов написано: 62
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